#ifndef _CSCRIPTPICKUPGENERATOR #define _CSCRIPTPICKUPGENERATOR #include "MetroidPrime/CEntity.hpp" class CScriptPickupGenerator : public CEntity { public: CScriptPickupGenerator(TUniqueId, const rstl::string&, const CEntityInfo&, const CVector3f&, float, bool); ~CScriptPickupGenerator(); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& stateMgr) override; // float GetNothingPossibility() const; private: CVector3f x34_position; float x40_frequency; float x44_delayTimer; void ResetSpawnNothingCounter(); void GetTargets(CStateManager& mgr, TUniqueId sender, rstl::vector< TUniqueId >& idsOut) const; float GetSpawnablePickups(CStateManager& mgr, rstl::vector< rstl::pair< float, TEditorId > >& idsOut) const; void SpawnPickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const; }; #endif // _CSCRIPTPICKUPGENERATOR