#ifndef _CSCRIPTVISORFLARE #define _CSCRIPTVISORFLARE #include "MetroidPrime/CActor.hpp" #include "MetroidPrime/CVisorFlare.hpp" class CScriptVisorFlare : public CActor { CVisorFlare xe8_flare; bool x11c_notInRenderLast; public: CScriptVisorFlare(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool active, const CVector3f& pos, CVisorFlare::EBlendMode blendMode, bool, float, float, float, uint, uint, const rstl::vector& flares); ~CScriptVisorFlare(); void Accept(IVisitor& visitor); void Think(float, CStateManager& stateMgr); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); void PreRender(CStateManager&, const CFrustumPlanes&); void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const; void Render(const CStateManager&) const; }; #endif // _CSCRIPTVISORFLARE