#ifndef _CPOINODE #define _CPOINODE #include "types.h" #include "Kyoto/Animation/CCharAnimTime.hpp" #include "Kyoto/Particles/CParticleData.hpp" #include "rstl/string.hpp" enum EPOIType { kPT_Loop = 0, kPT_EmptyBool = 1, kPT_EmptyInt32 = 2, kPT_SoundInt32 = 4, kPT_Particle = 5, kPT_UserEvent = 6, kPT_RandRate = 7, kPT_Sound = 8, }; class CPOINode { public: CPOINode(const rstl::string& name, ushort type, const CCharAnimTime& time, int index, bool unique, float weight, int charIdx, int flags); CPOINode(CInputStream& in); virtual ~CPOINode() {} const rstl::string& GetString() const { return x8_name; } const EPOIType GetPoiType() const { return static_cast< EPOIType >(x18_type); } const CCharAnimTime& GetTime() const { return x1c_time; } const int GetIndex() const { return x24_index; } const bool GetSaveState() const { return x28_unique; } const float GetWeight() const { return x2c_weight; } const int GetCharacterIndex() const { return x30_charIdx; } const int GetFlags() const { return x34_flags; } bool operator>(const CPOINode& other) const; bool operator<(const CPOINode& other) const; static int compare(const void* a, const void* b); protected: ushort x4_; rstl::string x8_name; ushort x18_type; CCharAnimTime x1c_time; int x24_index; bool x28_unique; float x2c_weight; int x30_charIdx; int x34_flags; }; CHECK_SIZEOF(CPOINode, 0x38) class CBoolPOINode : public CPOINode { public: // __ct__12CBoolPOINodeFQ24rstl66basic_string,Q24rstl17rmemory_allocator>UsRC13CCharAnimTimeibfiib // __ct__12CBoolPOINodeFR12CInputStream // CopyNodeMinusStartTime__12CBoolPOINodeFRC12CBoolPOINodeRC13CCharAnimTime bool GetValue() const { return x38_val; } private: bool x38_val; }; class CInt32POINode : public CPOINode { public: CInt32POINode(rstl::string name, ushort type, const CCharAnimTime& time, int index, bool unique, float weight, int charIdx, int flags, int value, const rstl::string& locatorName); /* : CPOINode(name, type, time, index, unique, weight, charIdx, flags) , x38_val(value) , x3c_lctrName(locatorName) {} */ explicit CInt32POINode(CInputStream& in); static CInt32POINode CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime); int GetValue() const { return x38_val; } const rstl::string& GetLocatorName() const { return x3c_lctrName; } private: int x38_val; rstl::string x3c_lctrName; }; class CParticlePOINode : public CPOINode { private: CParticleData x38_data; }; class CSoundPOINode : public CPOINode { public: uint GetSoundId() const { return x38_sfxId; } float GetFallOff() const { return x3c_falloff; } float GetMaxDistance() const { return x40_maxDist; } private: uint x38_sfxId; float x3c_falloff; float x40_maxDist; }; #endif // _CPOINODE