#ifndef __CCOLOR_HPP__ #define __CCOLOR_HPP__ #include "types.h" #include "Kyoto/Basics/CCast.hpp" #ifdef __MWERKS__ #pragma cpp_extensions on #endif class CInputStream; class CColor { public: CColor() {} CColor(u32 col) : mRgba(col) {} CColor(CInputStream& in); CColor(f32 r, f32 g, f32 b, f32 a = 1.f); CColor(u8 r, u8 g, u8 b, u8 a = 255) { mR = r; mG = g; mB = b; mA = a; } void Set(float r, float g, float b, float a); void Get(float& r, float& g, float& b, float& a) const; void Get(float& r, float& g, float& b) const; static CColor Lerp(const CColor& a, const CColor& b, float t); static u32 Lerp(u32 a, u32 b, float t); static CColor Modulate(const CColor& a, const CColor& b); static CColor Add(const CColor& a, const CColor& b); f32 GetRed() const { return CCast::ToReal32(mR) * (1/255.f); } f32 GetGreen() const { return CCast::ToReal32(mG) * (1/255.f); } f32 GetBlue() const { return CCast::ToReal32(mB) * (1/255.f); } f32 GetAlpha() const { return CCast::ToReal32(mA) * (1/255.f); } u8 GetRedu8() const { return mR; } u8 GetGreenu8() const { return mG; } u8 GetBlueu8() const { return mB; } u8 GetAlphau8() const { return mA; } u16 ToRGB5A3() const; static const CColor& Black(); static const CColor& White(); static const CColor& Grey(); static const CColor& Red(); static const CColor& Green(); static const CColor& Blue(); static const CColor& Yellow(); static const CColor& Purple(); static const CColor& Orange(); private: union { struct { u8 mR; u8 mG; u8 mB; u8 mA; }; u32 mRgba; }; static const CColor sBlackColor; static const CColor sWhiteColor; static const CColor sGreyColor; static const CColor sRedColor; static const CColor sGreenColor; static const CColor sBlueColor; static const CColor sYellowColor; static const CColor sPurpleColor; static const CColor sOrangeColor; }; #endif // __CCOLOR_HPP__