#ifndef _CCHARACTERINFO #define _CCHARACTERINFO #include "types.h" #include "MetroidPrime/CEffectComponent.hpp" #include "Kyoto/Animation/CPASDatabase.hpp" #include "Kyoto/IObjectStore.hpp" #include "Kyoto/Math/CAABox.hpp" #include "rstl/pair.hpp" #include "rstl/string.hpp" #include "rstl/vector.hpp" class CCharacterInfo { public: class CParticleResData { private: rstl::vector< CAssetId > x0_part; rstl::vector< CAssetId > x10_swhc; rstl::vector< CAssetId > x20_elsc; rstl::vector< CAssetId > x30_elsc; }; const CPASDatabase& GetPASDatabase() const { return x30_pasDatabase; } const rstl::vector< rstl::pair< rstl::string, CAABox > >& GetAnimBBoxList() const { return x88_aabbs; } private: ushort x0_tableCount; rstl::string x4_name; CAssetId x14_cmdl; CAssetId x18_cksr; CAssetId x1c_cinf; rstl::vector< rstl::pair< int, rstl::pair< rstl::string, rstl::string > > > x20_animInfo; CPASDatabase x30_pasDatabase; CParticleResData x44_partRes; uint x84_unk; rstl::vector< rstl::pair< rstl::string, CAABox > > x88_aabbs; rstl::vector< rstl::pair< rstl::string, rstl::vector< CEffectComponent > > > x98_effects; uint xa8_cmdlOverlay; uint xac_cksrOverlay; rstl::vector< int > xb0_animIdxs; }; CHECK_SIZEOF(CCharacterInfo, 0xc0) #endif // _CCHARACTERINFO