#ifndef _CINTERNALCOLLISIONSTRUCTURE #define _CINTERNALCOLLISIONSTRUCTURE #include "Kyoto/Math/CTransform4f.hpp" class CMaterialFilter; class CCollisionPrimitive; class CInternalCollisionStructure { public: class CPrimDesc { public: CPrimDesc(const CCollisionPrimitive& prim, const CMaterialFilter& filter, const CTransform4f& xf) : x0_prim(prim), x4_filter(filter), x8_xf(xf) {} const CCollisionPrimitive& GetPrim() const { return x0_prim; } const CMaterialFilter& GetFilter() const { return x4_filter; } const CTransform4f& GetTransform() const { return x8_xf; } private: const CCollisionPrimitive& x0_prim; const CMaterialFilter& x4_filter; CTransform4f x8_xf; }; CInternalCollisionStructure(const CPrimDesc& left, const CPrimDesc& right) : x0_left(left), x38_right(right) {} const CPrimDesc& GetLeft() const { return x0_left; } const CPrimDesc& GetRight() const { return x38_right; } CInternalCollisionStructure GetSwapped() const; // TODO: Find where this is used and investigate proper behavior private: CPrimDesc x0_left; CPrimDesc x38_right; }; #endif // _CINTERNALCOLLISIONSTRUCTURE