#ifndef _CGUITEXTPANE #define _CGUITEXTPANE #include "GuiSys/CGuiPane.hpp" #include "GuiSys/CGuiTextSupport.hpp" #include "Kyoto/SObjectTag.hpp" class CSimplePool; class CColor; class CGuiTextProperties; class CGuiTextPane : public CGuiPane { public: CGuiTextPane(const CGuiWidgetParms& parms, CSimplePool* sp, const CVector2f& dim, const CVector3f& vec, CAssetId fontId, const CGuiTextProperties& props, const CColor& col1, const CColor& col2, int padX, int padY, CAssetId jpFontId, int jpExtentX, int jpExtentY); CGuiTextSupport& TextSupport() { return xd4_textSupport; } const CGuiTextSupport& GetTextSupport() const { return xd4_textSupport; } void Update(float dt) override; bool GetIsFinishedLoadingWidgetSpecific() override; void SetDimensions(const CVector2f& dim, bool initVBO) override; void ScaleDimensions(const CVector3f& scale) override; void Draw(const CGuiWidgetDrawParms& parms) override; bool TestCursorHit(const CMatrix4f& vp, const CVector2f& point) const override; private: CGuiTextSupport xd4_textSupport; }; #endif // _CGUITEXTPANE