#ifndef _CMEMORY_SYS_HPP #define _CMEMORY_SYS_HPP #include "types.h" #include "Kyoto/Alloc/CMemory.hpp" #include "Kyoto/Alloc/IAllocator.hpp" class CMemorySys { public: CMemorySys(COsContext&, IAllocator&); ~CMemorySys(); static IAllocator& GetGameAllocator(); private: u8 x0_unk; }; #endif