#ifndef _MUSYX_SYNTH #define _MUSYX_SYNTH #include "musyx/musyx_priv.h" #ifdef __cplusplus extern "C" { #endif extern SND_AUX_CALLBACK synthAuxACallback[8]; extern u8 synthAuxAMIDI[8]; extern u8 synthAuxAMIDISet[8]; extern void* synthAuxAUser[8]; extern SND_AUX_CALLBACK synthAuxBCallback[8]; extern u8 synthAuxBMIDI[8]; extern u8 synthAuxBMIDISet[8]; extern void* synthAuxBUser[8]; extern synthITDInfo synthITDDefault[8]; extern u32 synthFlags; u32 vidGetInternalId(SND_VOICEID id); bool synthFXSetCtrl(SND_VOICEID vid, u8 ctrl, u8 value); bool synthFXSetCtrl14(SND_VOICEID vid, u8 ctrl, u16 value); bool synthSendKeyOff(SND_VOICEID vid); SND_VOICEID synthFXStart(u16 fid, u8 vol, u8 pan, u8 studio, u32 itd); void synthVolume(u8 volume, u16 time, u8 vGroup, u8 seqMode, u32 seqId); u32 synthStartSound(u16 id, u8 prio, u8 max, #if MUSY_VERSION >= MUSY_VERSION_CHECK(2, 0, 0) u32 sourceID, #endif u8 key, u8 vol, u8 panning, u8 midi, u8 midiSet, u8 section, u16 step, u16 trackid, u8 vGroup, s16 prioOffset, u8 studio, u32 itd); bool synthIsFadeOutActive(u8 vGroup); /* TODO: Move this where it belongs */ void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA, SND_AUX_CALLBACK auxB, void* userB); #ifdef __cplusplus } #endif #endif // _MUSYX_SYNTH