#ifndef _CMORPHBALL #define _CMORPHBALL class CMorphBall { public: enum EBallBoostState { kBBS_BoostAvailable, kBBS_BoostDisabled }; enum ESpiderBallState { kSBS_Inactive, kSBS_Active }; enum EBombJumpState { kBJS_BombJumpAvailable, kBJS_BombJumpDisabled }; // float GetBallRadius() const; EBallBoostState GetBallBoostState() const; // { return x1e3c_boostState; } void SetBallBoostState(EBallBoostState state); EBombJumpState GetBombJumpState() const; // { return x1e40_bombJumpState; } void SetBombJumpState(EBombJumpState state); void LoadMorphBallModel(CStateManager& mgr); }; #endif // _CMORPHBALL