#ifndef _CEFFECT #define _CEFFECT #include "types.h" #include "MetroidPrime/CActor.hpp" class CEffect : public CActor { public: CEffect(TUniqueId uid, const CEntityInfo& info, bool, const rstl::string& name, const CTransform4f& xf); // CEntity ~CEffect() {} // CActor virtual void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const; virtual void Render(const CStateManager&) const; }; CHECK_SIZEOF(CEffect, 0xe8) #endif // _CEFFECT