#ifndef _CFINALINPUT #define _CFINALINPUT #include #ifdef __MWERKS__ #pragma cpp_extensions on #endif class CControllerGamepadData; class COsContext; class CFinalInput { static const float kInput_AnalogOnThreshhold; static const float kInput_AnalogTriggerOnThreshhold; public: CFinalInput(); CFinalInput(int channel, float dt, const CControllerGamepadData& data, float leftDif, float rightDiv); CFinalInput(int channel, float dt, const COsContext& context); CFinalInput(const CFinalInput& other) : x0_dt(other.x0_dt) , x4_controllerIdx(other.x4_controllerIdx) , x8_anaLeftX(other.x8_anaLeftX) , xc_anaLeftY(other.xc_anaLeftY) , x10_anaRightX(other.x10_anaRightX) , x14_anaRightY(other.x14_anaRightY) , x18_anaLeftTrigger(other.x18_anaLeftTrigger) , x1c_anaRightTrigger(other.x1c_anaRightTrigger) , x20_enableAnaLeftXP(other.x20_enableAnaLeftXP) , x21_enableAnaLeftYP(other.x21_enableAnaLeftYP) , x22_enableAnaRightXP(other.x22_enableAnaRightXP) , x23_enableAnaRightYP(other.x23_enableAnaRightYP) , x24_anaLeftTriggerP(other.x24_anaLeftTriggerP) , x28_anaRightTriggerP(other.x28_anaRightTriggerP) , btns1(other.btns1) , btns2(other.btns2) , btns3(other.btns3) {} void InitializeAnalog(float leftDiv, float rightDiv); CFinalInput ScaleAnalogueSticks(float leftDiv, float rightDiv) const; float ALAUp() const { return xc_anaLeftY > 0.f ? xc_anaLeftY : 0.f; } float ALADown() const { return xc_anaLeftY < 0.f ? -xc_anaLeftY : 0.f; } float ALALeft() const { return x8_anaLeftX < 0.f ? -x8_anaLeftX : 0.f; } float ALARight() const { return x8_anaLeftX > 0.f ? x8_anaLeftX : 0.f; } float ARAUp() const { return x14_anaRightY > 0.f ? x14_anaRightY : 0.f; } float ARADown() const { return x14_anaRightY < 0.f ? -x14_anaRightY : 0.f; } float ARALeft() const { return x10_anaRightX < 0.f ? -x10_anaRightX : 0.f; } float ARARight() const { return x10_anaRightX > 0.f ? x10_anaRightX : 0.f; } float ALTrigger() const { return x18_anaLeftTrigger; } float ARTrigger() const { return x1c_anaRightTrigger; } float ADPUp() const { return x2c_b31_DPUp ? 1.f : 0.f; } float ADPDown() const { return x2d_b25_DPDown ? 1.f : 0.f; } float ADPLeft() const { return x2d_b26_DPLeft ? 1.f : 0.f; } float ADPRight() const { return x2d_b24_DPRight ? 1.f : 0.f; } float AA() const { return x2c_b24_A ? 1.f : 0.f; } float AB() const { return x2c_b25_B ? 1.f : 0.f; } float AX() const { return x2c_b26_X ? 1.f : 0.f; } float AY() const { return x2c_b27_Y ? 1.f : 0.f; } float AZ() const { return x2c_b28_Z ? 1.f : 0.f; } float AL() const { return x2c_b29_L ? 1.f : 0.f; } float AR() const { return x2c_b30_R ? 1.f : 0.f; } float AStart() const { return x2d_b27_Start ? 1.f : 0.f; } bool DLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY ? true : false; } bool DLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY ? true : false; } bool DLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX ? true : false; } bool DLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX ? true : false; } bool DRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY ? true : false; } bool DRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY ? true : false; } bool DRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX ? true : false; } bool DRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX ? true : false; } bool DLTrigger() const { return kInput_AnalogTriggerOnThreshhold < x18_anaLeftTrigger ? true : false; } bool DRTrigger() const { return kInput_AnalogTriggerOnThreshhold < x1c_anaRightTrigger ? true : false; } bool DDPUp() const { return x2c_b31_DPUp; } bool DDPDown() const { return x2d_b25_DPDown; } bool DDPLeft() const { return x2d_b26_DPLeft; } bool DDPRight() const { return x2d_b24_DPRight; } bool DA() const { return x2c_b24_A; } bool DB() const { return x2c_b25_B; } bool DX() const { return x2c_b26_X; } bool DY() const { return x2c_b27_Y; } bool DZ() const { return x2c_b28_Z; } bool DL() const { return x2c_b29_L; } bool DR() const { return x2c_b30_R; } bool DStart() const { return x2d_b27_Start; } bool PLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY && x21_enableAnaLeftYP ? true : false; } bool PLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY && x21_enableAnaLeftYP ? true : false; } bool PLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX && x20_enableAnaLeftXP ? true : false; } bool PLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX && x20_enableAnaLeftXP ? true : false; } bool PRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY && x23_enableAnaRightYP ? true : false; } bool PRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY && x23_enableAnaRightYP ? true : false; } bool PRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX && x22_enableAnaRightXP ? true : false; } bool PRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX && x22_enableAnaRightXP ? true : false; } bool PLTrigger() const { return kInput_AnalogTriggerOnThreshhold < x24_anaLeftTriggerP ? true : false; } bool PRTrigger() const { return kInput_AnalogTriggerOnThreshhold < x28_anaRightTriggerP ? true : false; } bool PDPUp() const { return x2e_b27_PDPUp; } bool PDPDown() const { return x2e_b29_PDPDown; } bool PDPLeft() const { return x2e_b30_PDPLeft; } bool PDPRight() const { return x2e_b28_PDPRight; } bool PA() const { return x2d_b28_PA; } bool PB() const { return x2d_b29_PB; } bool PX() const { return x2d_b30_PX; } bool PY() const { return x2d_b31_PY; } bool PZ() const { return x2e_b24_PZ; } bool PL() const { return x2e_b25_PL; } bool PR() const { return x2e_b26_PR; } bool PStart() const { return x2e_b31_PStart; } private: float x0_dt; uint x4_controllerIdx; float x8_anaLeftX; float xc_anaLeftY; float x10_anaRightX; float x14_anaRightY; float x18_anaLeftTrigger; float x1c_anaRightTrigger; bool x20_enableAnaLeftXP; bool x21_enableAnaLeftYP; bool x22_enableAnaRightXP; bool x23_enableAnaRightYP; float x24_anaLeftTriggerP; float x28_anaRightTriggerP; union { struct { uchar x2c_b24_A : 1; uchar x2c_b25_B : 1; uchar x2c_b26_X : 1; uchar x2c_b27_Y : 1; uchar x2c_b28_Z : 1; uchar x2c_b29_L : 1; uchar x2c_b30_R : 1; uchar x2c_b31_DPUp : 1; }; uchar btns1; }; union { struct { uchar x2d_b24_DPRight : 1; uchar x2d_b25_DPDown : 1; uchar x2d_b26_DPLeft : 1; uchar x2d_b27_Start : 1; uchar x2d_b28_PA : 1; uchar x2d_b29_PB : 1; uchar x2d_b30_PX : 1; uchar x2d_b31_PY : 1; }; uchar btns2; }; union { struct { uchar x2e_b24_PZ : 1; uchar x2e_b25_PL : 1; uchar x2e_b26_PR : 1; uchar x2e_b27_PDPUp : 1; uchar x2e_b28_PDPRight : 1; uchar x2e_b29_PDPDown : 1; uchar x2e_b30_PDPLeft : 1; uchar x2e_b31_PStart : 1; }; uchar btns3; }; }; #ifdef __MWERKS__ #pragma cpp_extensions reset #endif #endif // _CFINALINPUT