MEMORY { text : origin = 0x80003100 } SECTIONS { GROUP: { .init ALIGN(0x20):{} /* TODO: should be extab and extabindex */ extab_ ALIGN(0x20):{} extabindex_ ALIGN(0x20):{} .text ALIGN(0x20):{} .ctors ALIGN(0x20):{} .dtors ALIGN(0x20):{} .rodata ALIGN(0x20):{} .data ALIGN(0x20):{} .bss ALIGN(0x20):{} .sdata ALIGN(0x20):{} .sbss ALIGN(0x20):{} .sdata2 ALIGN(0x20):{} .sbss2 ALIGN(0x20):{} .stack ALIGN(0x100):{} } > text /* Stack size upped from the default of 65535 */ _stack_addr = (_f_sbss2 + SIZEOF(.sbss2) + 68608 + 0x7) & ~0x7; _stack_end = _f_sbss2 + SIZEOF(.sbss2); _db_stack_addr = (_stack_addr + 0x2000); _db_stack_end = _stack_addr; __ArenaLo = (_db_stack_addr + 0x1f) & ~0x1f; __ArenaHi = 0x81700000; } FORCEFILES { __init_cpp_exceptions.o uart_console_io.o mslsupp.o CBallFilter.o CABSIdle.o CMetaAnimPlay.o CMetaTransSnap.o CAnimTreeAnimReaderContainer.o CAnimTreeContinuousPhaseBlend.o CAnimTreeSingleChild.o CTimeScaleFunctions.o CDvdRequest.o CColorInstruction.o CColorOverrideInstruction.o CFontInstruction.o CLineExtraSpaceInstruction.o CLineSpacingInstruction.o CPopStateInstruction.o CPushStateInstruction.o CRemoveColorOverrideInstruction.o CWordInstruction.o CBlockInstruction.o CloseEnough.o CParticleGen.o CWarp.o CImageInstruction.o RumbleFxTable.o CGuiWidgetDrawParms.o }