#ifndef _CINPUTSTREAM_HPP #define _CINPUTSTREAM_HPP #include "types.h" class CInputStream; template < typename T > struct TType {}; template < typename T > inline T cinput_stream_helper(const TType< T >& type, CInputStream& in); class CInputStream { public: CInputStream(int len); CInputStream(const void* ptr, int len, bool owned); virtual ~CInputStream(); virtual uint Read(void* dest, uint len) = 0; f32 ReadFloat(); u64 ReadLongLong(); uint ReadLong(); u16 ReadShort(); bool ReadBool(); u8 ReadChar(); uint ReadBits(uint len); uint ReadBytes(void* dest, unsigned long len); void Get(void* dest, unsigned long len); template < typename T > inline T Get(const TType< T >& type) { return cinput_stream_helper(type, *this); } private: bool GrabAnotherBlock(); bool InternalReadNext(); uint x4_blockOffset; uint x8_blockLen; uint xc_len; u8* x10_ptr; bool x14_owned; uint x18_readPosition; uint x1c_bitWord; uint x20_bitOffset; }; template <> inline int cinput_stream_helper(const TType< int >& type, CInputStream& in) { return in.ReadLong(); } template <> inline uint cinput_stream_helper(const TType< uint >& type, CInputStream& in) { return in.ReadLong(); } template <> inline unsigned long cinput_stream_helper(const TType< unsigned long >& type, CInputStream& in) { return in.ReadLong(); } template <> inline float cinput_stream_helper(const TType< float >& type, CInputStream& in) { return in.ReadFloat(); } // rstl #include "rstl/pair.hpp" template < typename L, typename R > inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type, CInputStream& in) { rstl::pair< L, R > result; result.first = in.Get(TType< L >()); result.second = in.Get(TType< R >()); return result; } #endif