#ifndef _CARTIFACTDOLL #define _CARTIFACTDOLL #include "types.h" #include "MetroidPrime/Player/CPlayerState.hpp" #include "MetroidPrime/TGameTypes.hpp" class CArtifactDoll { public: static CAssetId GetArtifactHeadScanFromItemType(CPlayerState::EItemType); }; #endif // _CARTIFACTDOLL