#include "MetroidPrime/CEffect.hpp" #include "MetroidPrime/CActorParameters.hpp" CEffect::CEffect(TUniqueId uid, const CEntityInfo& info, bool active, const rstl::string& name, const CTransform4f& xf) : CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(kMT_NoStepLogic), CActorParameters::None(), kInvalidUniqueId) {} void CEffect::Render(const CStateManager&) const {} void CEffect::AddToRenderer(const CFrustumPlanes&, const CStateManager&) const {}