#ifndef _CWARP #define _CWARP #include "Kyoto/SObjectTag.hpp" #include "rstl/vector.hpp" class CParticle; class CColor; class CVector3f; class CWarp { public: virtual ~CWarp(); virtual bool UpdateWarp() = 0; virtual void ModifyParticles(int particleCount, int stripe, int*, CVector3f* particlePos, CVector3f* particlePrevPos, CVector3f* particleVelocity, CColor* color, float* lineLengthOrSize, float* lineWidthOrRota) = 0; virtual void Activate(bool) = 0; virtual bool IsActivated() = 0; virtual FourCC Get4CharID() = 0; }; #endif // _CWARP