#ifndef _CPLAYERSTATE_HPP #define _CPLAYERSTATE_HPP #include "types.h" class CStateManager; class CPlayerState { public: enum EPlayerVisor { kPV_Combat, kPV_XRay, kPV_Scan, kPV_Thermal, }; EPlayerVisor GetActiveVisor(const CStateManager& mgr) const; void SetIsFusionEnabled(bool v); private: u8 pad[0x198]; }; #endif