#ifndef _MUSYX_SYNTH #define _MUSYX_SYNTH #include "musyx/musyx_priv.h" #ifdef __cplusplus extern "C" { #endif typedef struct VoiceID VoiceID; struct VoiceID { VoiceID* next; VoiceID* prev; s32 pubId; s32 privId; }; typedef struct SynthVoice { char data1[0xf4]; u32 _f4; VoiceID* voiceId; char data2[0x18]; u32 _114[2]; u8 _11c; u8 _11d; u8 _11e; u8 studio; char data3[0x404 - 0x120]; } SynthVoice; extern SynthVoice* synthVoice; typedef void (*SND_AUX_CALLBACK)(u8 reason, SND_AUX_INFO* info, void* user); extern SND_AUX_CALLBACK synthAuxACallback[8]; extern u8 synthAuxAMIDI[8]; extern u8 synthAuxAMIDISet[8]; extern void* synthAuxAUser[8]; extern SND_AUX_CALLBACK synthAuxBCallback[8]; extern u8 synthAuxBMIDI[8]; extern u8 synthAuxBMIDISet[8]; extern void* synthAuxBUser[8]; extern u8 synthITDDefault[16]; extern u32 synthFlags; s32 vidGetInternalId(SND_VOICEID id); bool synthFXSetCtrl(SND_VOICEID vid, u8 ctrl, u8 value); bool synthFXSetCtrl14(SND_VOICEID vid, u8 ctrl, u16 value); bool synthSendKeyOff(SND_VOICEID vid); SND_VOICEID synthFXStart(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8); void synthVolume(u8 volume, u16 time, u8 volgroup2, s32, s32); /* TODO: Move this where it belongs */ void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA, SND_AUX_CALLBACK auxB, void* userB); #ifdef __cplusplus } #endif #endif // _MUSYX_SYNTH