#ifndef _IRENDERER #define _IRENDERER #include "types.h" class IRenderer { public: enum EDrawableSorting { kDS_SortedCallback, kDS_UnsortedCallback, }; virtual ~IRenderer(); // TODO vtable }; class IObjectStore; class COsContext; class CMemorySys; class CResFactory; namespace Renderer { IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&); }; // namespace Renderer #endif // _IRENDERER