#ifndef _CPASANIMSTATE #define _CPASANIMSTATE #include "types.h" #include "Kyoto/Animation/CPASAnimInfo.hpp" #include "Kyoto/Animation/CPASAnimParm.hpp" #include "Kyoto/Animation/CPASParmInfo.hpp" #include "Kyoto/Animation/CharacterCommon.hpp" #include "rstl/reserved_vector.hpp" #include "rstl/vector.hpp" class CPASAnimState { public: CPASAnimParm GetAnimParmData(int, unsigned int) const; pas::EAnimationState GetStateId() const { return x0_id; } bool HasAnims() const { return static_cast< uint >(x14_anims.size()) != 0; } private: pas::EAnimationState x0_id; rstl::vector< CPASParmInfo > x4_parms; rstl::vector< CPASAnimInfo > x14_anims; rstl::vector< int > x24_selectionCache; }; CHECK_SIZEOF(CPASAnimState, 0x34) #endif // _CPASANIMSTATE