#ifndef _CACTORMODELPARTICLES #define _CACTORMODELPARTICLES #include "types.h" class CActor; class CStateManager; class CActorModelParticles { public: CActorModelParticles(); void Render(const CStateManager& mgr, const CActor& actor) const; private: // TODO uchar x0_pad[0xe8]; }; CHECK_SIZEOF(CActorModelParticles, 0xe8); #endif // _CACTORMODELPARTICLES