#ifndef _CCONTROLLERBUTTON #define _CCONTROLLERBUTTON class CControllerButton { public: CControllerButton() : x0_pressed(false), x1_pressEvent(false), x2_releaseEvent(false) {} void SetIsPressed(bool pressed) { x0_pressed = pressed; } uint GetIsPressed() const { return x0_pressed; } void SetPressEvent(bool press) { x1_pressEvent = press; } uint GetPressEvent() const { return x1_pressEvent; } void SetReleaseEvent(bool release) { x2_releaseEvent = release; }; uint GetReleaseEvent() const { return x2_releaseEvent; } private: uchar x0_pressed; uchar x1_pressEvent; uchar x2_releaseEvent; }; #endif // _CCONTROLLERBUTTON