#ifndef _CELEMENTGEN #define _CELEMENTGEN #include "types.h" #include "Kyoto/CRandom16.hpp" #include "Kyoto/Math/CMatrix3f.hpp" #include "Kyoto/Math/CTransform4f.hpp" #include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Particles/CParticleGen.hpp" #include "Kyoto/TToken.hpp" class CGenDescription; class CModVectorElement; class CElementGen : public CParticleGen { public: enum EModelOrientationType { kMOT_Normal, kMOT_One, }; enum EOptionalSystemFlags { kOSF_None, kOSF_One, kOSF_Two, }; enum LightType { kLT_None = 0, kLT_Custom = 1, kLT_Directional = 2, kLT_Spot = 3, }; struct CParticle { int x0_endFrame; CVector3f x4_pos; CVector3f x10_prevPos; CVector3f x1c_vel; int x28_startFrame; float x2c_lineLengthOrSize; float x30_lineWidthOrRota; CColor x34_color; }; CElementGen(TToken< CGenDescription >, EModelOrientationType = kMOT_Normal, EOptionalSystemFlags = kOSF_One); ~CElementGen() override; virtual void Update(double); virtual void Render() const; virtual void SetOrientation(const CTransform4f& orientation); virtual void SetTranslation(const CVector3f& translation); virtual void SetGlobalOrientation(const CTransform4f& orientation); virtual void SetGlobalTranslation(const CVector3f& translation); virtual void SetGlobalScale(const CVector3f& scale); virtual void SetLocalScale(const CVector3f& scale); virtual void SetParticleEmission(bool emission); virtual void SetModulationColor(const CColor& col); virtual void SetGeneratorRate(float rate) {} virtual CTransform4f GetOrientation() const; virtual CVector3f GetTranslation() const; virtual CTransform4f GetGlobalOrientation() const; virtual CVector3f GetGlobalTranslation() const; virtual CVector3f GetGlobalScale() const; virtual bool GetParticleEmission() const; virtual CColor GetModulationColor() const; virtual bool IsSystemDeletable() const; virtual CAABox GetBounds() const; virtual int GetParticleCount() const; virtual bool SystemHasLight() const; virtual CLight GetLight(); virtual void DestroyParticles(); virtual void AddModifier(CWarp*); virtual uint Get4CharId() const; int GetEmitterTime() const; int GetCumulativeParticleCount() const { return x260_cumulativeParticles; } float GetExternalVar(int index) const; static void Initialize(); static void ShutDown(); public: TLockedToken< CGenDescription > x1c_genDesc; CGenDescription* x28_loadedGenDesc; EModelOrientationType x2c_orientType; rstl::vector< CParticle > x30_particles; rstl::vector< uint > x40; rstl::vector< CMatrix3f > x50_parentMatrices; rstl::vector< float[8] > x60_advValues; int x70_internalStartFrame; int x74_curFrame; double x78_curSeconds; float x80_timeDeltaScale; int x84_prevFrame; bool x88_particleEmission; float x8c_generatorRemainder; int x90_MAXP; ushort x94_randomSeed; float x98_generatorRate; float x9c_externalVars[16]; CVector3f xdc_translation; CVector3f xe8_globalTranslation; CVector3f xf4_POFS; CVector3f x100_globalScale; CTransform4f x10c_globalScaleTransform; CTransform4f x13c_globalScaleTransformInverse; CVector3f x16c_localScale; CTransform4f x178_localScaleTransform; CTransform4f x1a8_localScaleTransformInverse; CTransform4f x1d8_orientation; CMatrix3f x208_orientationInverse; CTransform4f x22c_globalOrientation; uint x25c_activeParticleCount; uint x260_cumulativeParticles; uint x264_recursiveParticleCount; int x268_PSLT; bool x26c_24_translationDirty : 1; bool x26c_25_LIT_ : 1; bool x26c_26_AAPH : 1; bool x26c_27_ZBUF : 1; bool x26c_28_zTest : 1; bool x26c_29_ORNT : 1; bool x26c_30_MBLR : 1; bool x26c_31_LINE : 1; bool x26d_24_FXLL : 1; bool x26d_25_warmedUp : 1; bool x26d_26_modelsUseLights : 1; bool x26d_27_enableOPTS : 1; bool x26d_28_enableADV : 1; int x270_MBSP; GXLightID x274_backupLightActive; bool x278_hasVMD[4]; CRandom16 x27c_randState; CModVectorElement* x280_VELSources[4]; rstl::vector< rstl::auto_ptr< CParticleGen > > x290_activePartChildren; int x2a0_CSSD; int x2a4_SISY; int x2a8_PISY; int x2ac_SSSD; CVector3f x2b0_SSPO; int x2bc_SESD; CVector3f x2c0_SEPO; float x2cc; float x2d0; CVector3f x2d4_aabbMin; CVector3f x2e0_aabbMax; float x2ec_maxSize; CAABox x2f0_systemBounds; LightType x308_lightType; CColor x30c_LCLR; float x310_LINT; CVector3f x314_LOFF; CVector3f x320_LDIR; EFalloffType x32c_falloffType; float x330_LFOR; float x334_LSLA; CColor x338_moduColor; }; CHECK_SIZEOF(CElementGen, 0x340) #endif // _CELEMENTGEN