#ifndef _CSPHERE #define _CSPHERE #include "types.h" #include "Kyoto/Math/CUnitVector3f.hpp" #include "Kyoto/Math/CVector3f.hpp" class CSphere { public: CSphere(const CVector3f& pos, float radius) : x0_center(pos), xc_radius(radius) {} CVector3f GetCenter() const { return x0_center; } float GetRadius() const { return xc_radius; } CUnitVector3f GetSurfaceNormal(const CVector3f& v) const; private: CVector3f x0_center; float xc_radius; }; CHECK_SIZEOF(CSphere, 0x10) #endif // _CSPHERE