#ifndef _MUSYX_SEQ #define _MUSYX_SEQ #include "musyx/musyx_priv.h" #ifdef __cplusplus extern "C" { #endif typedef struct ARR { // total size: 0x58 u32 tTab; // offset 0x0, size 0x4 u32 pTab; // offset 0x4, size 0x4 u32 tmTab; // offset 0x8, size 0x4 u32 mTrack; // offset 0xC, size 0x4 u32 info; // offset 0x10, size 0x4 u32 loopPoint[16]; // offset 0x14, size 0x40 u32 tsTab; // offset 0x54, size 0x4 } ARR; #define ARR_GET(arr, offset) ((void*)(offset + (uintptr_t)arr)) #define ARR_GET_TYPE(arr, offset, ty) ((ty)ARR_GET(arr, offset)) typedef struct TENTRY { // total size: 0xC u32 time; // offset 0x0, size 0x4 u8 prgChange; // offset 0x4, size 0x1 u8 velocity; // offset 0x5, size 0x1 u8 res[2]; // offset 0x6, size 0x2 u16 pattern; // offset 0x8, size 0x2 s8 transpose; // offset 0xA, size 0x1 s8 velocityAdd; // offset 0xB, size 0x1 } TENTRY; typedef struct TRACK { // total size: 0x8 struct TENTRY* base; // offset 0x0, size 0x4 struct TENTRY* addr; // offset 0x4, size 0x4 } TRACK; typedef struct NOTE { // total size: 0x14 struct NOTE* next; // offset 0x0, size 0x4 struct NOTE* prev; // offset 0x4, size 0x4 u32 id; // offset 0x8, size 0x4 s32 endTime; // offset 0xC, size 0x4 u8 section; // offset 0x10, size 0x1 u8 timeIndex; // offset 0x11, size 0x1 u8 reserved[2]; // offset 0x12, size 0x2 } NOTE; typedef struct NOTE_DATA { // total size: 0x6 u16 time; // offset 0x0, size 0x2 u8 key; // offset 0x2, size 0x1 u8 velocity; // offset 0x3, size 0x1 u16 length; // offset 0x4, size 0x2 } NOTE_DATA; typedef struct PRG_STATE { // total size: 0x4 (>=2.0: 0x6) u16 macId; // offset 0x0, size 0x2 u8 priority; // offset 0x2, size 0x1 u8 maxVoices; // offset 0x3, size 0x1 #if MUSY_VERSION >= MUSY_VERSION_CHECK(2, 0, 0) u8 program; // offset 0x4, size 0x1 #endif } PRG_STATE; typedef struct SEQ_STREAM { // total size: 0xC u8* nextAddr; // offset 0x0, size 0x4 u16 value; // offset 0x4, size 0x2 s16 nextDelta; // offset 0x6, size 0x2 u32 nextTime; // offset 0x8, size 0x4 } SEQ_STREAM; typedef struct CPAT { // total size: 0x2C u32 lTime; // offset 0x0, size 0x4 u32 baseTime; // offset 0x4, size 0x4 NOTE_DATA* addr; // offset 0x8, size 0x4 TENTRY* patternInfo; // offset 0xC, size 0x4 SEQ_STREAM pitchBend; // offset 0x10, size 0xC SEQ_STREAM modulation; // offset 0x1C, size 0xC u8 midi; // offset 0x28, size 0x1 } CPAT; typedef struct SEQ_EVENT { // total size: 0x18 struct SEQ_EVENT* next; // offset 0x0, size 0x4 struct SEQ_EVENT* prev; // offset 0x4, size 0x4 u32 time; // offset 0x8, size 0x4 union evInfo { TENTRY* trackAddr; struct { // total size: 0x8 NOTE_DATA* addr; // offset 0x0, size 0x4 CPAT* base; // offset 0x4, size 0x4 } pattern; } info; // offset 0xC, size 0x8 u8 type; // offset 0x14, size 0x1 u8 trackId; // offset 0x15, size 0x1 } SEQ_EVENT; typedef struct MTRACK_DATA { // total size: 0x8 volatile u32 time; // offset 0x0, size 0x4 u32 bpm; // offset 0x4, size 0x4 } MTRACK_DATA; typedef struct MTRACK { // total size: 0x8 MTRACK_DATA* base; // offset 0x0, size 0x4 MTRACK_DATA* addr; // offset 0x4, size 0x4 } MTRACK; typedef struct TICKS { // total size: 0x8 u32 low; // offset 0x0, size 0x4 s32 high; // offset 0x4, size 0x4 } TICKS; typedef struct SEQ_SECTION { // total size: 0x38 MTRACK mTrack; // offset 0x0, size 0x8 u32 bpm; // offset 0x8, size 0x4 TICKS tickDelta[2]; // offset 0xC, size 0x10 SEQ_EVENT* globalEventRoot; // offset 0x1C, size 0x4 TICKS time[2]; // offset 0x20, size 0x10 u8 timeIndex; // offset 0x30, size 0x1 u16 speed; // offset 0x32, size 0x2 u16 loopCnt; // offset 0x34, size 0x2 u8 loopDisable; // offset 0x36, size 0x1 } SEQ_SECTION; typedef struct SEQ_INSTANCE { // total size: 0x1868 struct SEQ_INSTANCE* next; // offset 0x0, size 0x4 struct SEQ_INSTANCE* prev; // offset 0x4, size 0x4 u8 state; // offset 0x8, size 0x1 u8 index; // offset 0x9, size 0x1 u16 groupID; // offset 0xA, size 0x2 u32 publicId; // offset 0xC, size 0x4 PAGE* normtab; // offset 0x10, size 0x4 u8 normTrans[128]; // offset 0x14, size 0x80 PAGE* drumtab; // offset 0x94, size 0x4 u8 drumTrans[128]; // offset 0x98, size 0x80 ARR* arrbase; // offset 0x118, size 0x4 u32 trackMute[2]; // offset 0x11C, size 0x8 TRACK track[64]; // offset 0x124, size 0x200 u8 trackVolGroup[64]; // offset 0x324, size 0x40 CPAT pattern[64]; // offset 0x364, size 0xB00 NOTE* noteUsed[2]; // offset 0xE64, size 0x8 NOTE* noteKeyOff; // offset 0xE6C, size 0x4 PRG_STATE prgState[16]; // offset 0xE70, size 0x40 u8 defVGroup; // offset 0xEB0, size 0x1 SND_CROSSFADE syncCrossInfo; // offset 0xEB4, size 0x28 u32* syncSeqIdPtr; // offset 0xEDC, size 0x4 u8 syncActive; // offset 0xEE0, size 0x1 u8 defStudio; // offset 0xEE1, size 0x1 u8 keyOffCheck; // offset 0xEE2, size 0x1 SEQ_EVENT event[64]; // offset 0xEE4, size 0x600 u8* trackSectionTab; // offset 0x14E4, size 0x4 SEQ_SECTION section[16]; // offset 0x14E8, size 0x380 } SEQ_INSTANCE; typedef struct SEQ_PATTERN { // total size: 0x10 u32 headerLen; // offset 0x0, size 0x4 u32 pitchBend; // offset 0x4, size 0x4 u32 modulation; // offset 0x8, size 0x4 u32 noteData; // offset 0xC, size 0x4 } SEQ_PATTERN; extern u8 synthTrackVolume[64]; extern SEQ_INSTANCE seqInstance[8]; extern u16 seqMIDIPriority[8][16]; void seqSpeed(u32 seqId, u16 speed); void seqVolume(u8 volume, u16 time, u32 seqId, u8 mode); void sndSeqStop(s32 unk); void sndSeqSpeed(u32 seqId, u16 speed); void sndSeqContinue(s32 unk); void sndSeqMute(s32 unk1, s32 unk2, s32 unk3); void sndSeqVolume(u8 volume, u16 time, u32 seqId, u8 mode); u32 sndSeqPlayEx(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 studio); void seqStop(u32 seqId); u16 seqGetMIDIPriority(u8 set, u8 channel); void seqCrossFade(SND_CROSSFADE* ci, u32* new_seqId, bool8 irq_call); u32 seqPlaySong(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 irq_call, u8 studio); #ifdef __cplusplus } #endif #endif // _MUSYX_SEQ