#ifndef _CCOLLIDABLEOBBTREE #define _CCOLLIDABLEOBBTREE #include class COBBTree; class CCollidableOBBTree : public CCollisionPrimitive { public: CCollidableOBBTree(const COBBTree& tree, const CMaterialList& list); uint GetTableIndex() const override; CAABox CalculateAABox(const CTransform4f& xf) const override; const CAABox CalculateLocalAABox() const override; FourCC GetPrimType() const override; CRayCastResult CastRayInternal(const CInternalRayCastStructure& intRayCast) const override; }; #endif // _CCOLLIDABLEOBBTREE