#include "Kyoto/Animation/IAnimReader.hpp" #include "Kyoto/Animation/CParticlePOINode.hpp" #include "Kyoto/Animation/CSoundPOINode.hpp" IAnimReader::~IAnimReader() {} rstl::optional_object< rstl::auto_ptr< IAnimReader > > IAnimReader::VSimplified() { return rstl::optional_object_null(); } SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& aTime, const CCharAnimTime& bTime) const { return SAdvancementResults(aTime); }; uint IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, uint capacity, uint iterator, int unk) const { if (time.GreaterThanZero()) { return VGetBoolPOIList(time, listOut, capacity, iterator, unk); } return 0; } uint IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, uint capacity, uint iterator, int unk) const { if (time.GreaterThanZero()) { return VGetInt32POIList(time, listOut, capacity, iterator, unk); } return 0; } uint IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, uint capacity, uint iterator, int unk) const { if (time.GreaterThanZero()) { return VGetParticlePOIList(time, listOut, capacity, iterator, unk); } return 0; } uint IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, uint capacity, uint iterator, int unk) const { if (time.GreaterThanZero()) { return VGetSoundPOIList(time, listOut, capacity, iterator, unk); } return 0; }