#!/usr/bin/env python3 ### # Generates build files for the project. # This file also includes the project configuration, # such as compiler flags and the object matching status. # # Usage: # python3 configure.py # ninja # # Append --help to see available options. ### import argparse import sys from pathlib import Path from tools.project import ( Object, ProgressCategory, ProjectConfig, calculate_progress, generate_build, is_windows, ) # Game versions DEFAULT_VERSION = 0 VERSIONS = [ "GM8E01_00", # mp-v1.088 NTSC-U # "GM8E01_01", # mp-v1.093 NTSC-U # "GM8E01_48", # mp-v1.097 NTSC-K # "GM8P01_00", # mp-v1.110 PAL # "GM8J01_00", # mp-v1.111 NTSC-J # "GM8E01_02", # mp-v1.111 NTSC-U # "R3IJ01_00", # mp-v3.570 New Play Controls # "R3ME01_00", # mp-v3.593 Trilogy NTSC # "R3MP01_00", # mp-v3.629 Trilogy PAL ] parser = argparse.ArgumentParser() parser.add_argument( "mode", choices=["configure", "progress"], default="configure", help="script mode (default: configure)", nargs="?", ) parser.add_argument( "-v", "--version", choices=VERSIONS, type=str.upper, default=VERSIONS[DEFAULT_VERSION], help="version to build", ) parser.add_argument( "--build-dir", metavar="DIR", type=Path, default=Path("build"), help="base build directory (default: build)", ) parser.add_argument( "--binutils", metavar="BINARY", type=Path, help="path to binutils (optional)", ) parser.add_argument( "--compilers", metavar="DIR", type=Path, help="path to compilers (optional)", ) parser.add_argument( "--map", action="store_true", help="generate map file(s)", ) parser.add_argument( "--debug", action="store_true", help="build with debug info (non-matching)", ) if not is_windows(): parser.add_argument( "--wrapper", metavar="BINARY", type=Path, help="path to wibo or wine (optional)", ) parser.add_argument( "--dtk", metavar="BINARY | DIR", type=Path, help="path to decomp-toolkit binary or source (optional)", ) parser.add_argument( "--objdiff", metavar="BINARY | DIR", type=Path, help="path to objdiff-cli binary or source (optional)", ) parser.add_argument( "--sjiswrap", metavar="EXE", type=Path, help="path to sjiswrap.exe (optional)", ) parser.add_argument( "--verbose", action="store_true", help="print verbose output", ) parser.add_argument( "--non-matching", dest="non_matching", action="store_true", help="builds equivalent (but non-matching) or modded objects", ) parser.add_argument( "--no-progress", dest="progress", action="store_false", help="disable progress calculation", ) args = parser.parse_args() config = ProjectConfig() config.version = str(args.version) version_num = VERSIONS.index(config.version) # Apply arguments config.build_dir = args.build_dir config.dtk_path = args.dtk config.objdiff_path = args.objdiff config.binutils_path = args.binutils config.compilers_path = args.compilers config.generate_map = args.map config.non_matching = args.non_matching config.sjiswrap_path = args.sjiswrap config.progress = args.progress if not is_windows(): config.wrapper = args.wrapper # Don't build asm unless we're --non-matching if not config.non_matching: config.asm_dir = None # Tool versions config.binutils_tag = "2.42-1" config.compilers_tag = "20240706" config.dtk_tag = "v1.1.2" config.objdiff_tag = "v2.3.2" config.sjiswrap_tag = "v1.1.1" config.wibo_tag = "0.6.11" # Project config.config_path = Path("config") / config.version / "config.yml" config.check_sha_path = Path("config") / config.version / "build.sha1" config.asflags = [ "-mgekko", "--strip-local-absolute", "-I include", f"-I build/{config.version}/include", f"--defsym version={version_num}", ] config.ldflags = [ "-fp hardware", "-nodefaults", ] if args.debug: config.ldflags.append("-g") if args.map: config.ldflags.append("-mapunused") config.build_rels = False # Base flags, common to most GC/Wii games. # Generally leave untouched, with overrides added below. cflags_base = [ "-nodefaults", "-proc gekko", "-align powerpc", "-enum int", "-fp hardware", "-Cpp_exceptions off", # "-W all", "-O4,p", "-inline auto", '-pragma "cats off"', '-pragma "warn_notinlined off"', "-maxerrors 1", "-nosyspath", "-RTTI off", "-fp_contract on", "-str reuse", "-multibyte", "-i include", "-i extern/musyx/include", "-i libc", f"-i build/{config.version}/include", f"-DVERSION={version_num}", "-DPRIME1", "-DNONMATCHING=0", ] # Debug flags if args.debug: cflags_base.extend(["-sym on", "-DDEBUG=1"]) else: cflags_base.append("-DNDEBUG=1") # Metrowerks library flags cflags_runtime = [ *cflags_base, "-use_lmw_stmw on", "-str reuse,pool,readonly", "-gccinc", "-common off", "-inline deferred,auto", ] cflags_retro = [ *cflags_base, "-use_lmw_stmw on", "-str reuse,pool,readonly", "-gccinc", "-inline deferred,noauto", "-common on", "-DMUSY_TARGET=MUSY_TARGET_DOLPHIN", ] cflags_musyx = [ "-proc gekko", "-nodefaults", "-nosyspath", "-i include", "-i extern/musyx/include", "-i libc", "-inline auto,depth=4", "-O4,p", "-fp hard", "-enum int", "-Cpp_exceptions off", "-str reuse,pool,readonly", "-fp_contract off", "-DMUSY_TARGET=MUSY_TARGET_DOLPHIN", ] cflags_musyx_debug = [ "-proc gecko", "-fp hard", "-nodefaults", "-nosyspath", "-i include", "-i extern/musyx/include", "-i libc", "-g", "-sym on", "-D_DEBUG=1", "-fp hard", "-enum int", "-Cpp_exceptions off", "-DMUSY_TARGET=MUSY_TARGET_DOLPHIN", ] # REL flags cflags_rel = [ "-proc gecko", "-fp hard", "-nodefaults", "-nosyspath", "-i include", "-i libc", "-O0", "-sdata 0", "-sdata2 0", "-str noreuse", "-Cpp_exceptions off", ] config.linker_version = "GC/1.3.2" # Helper function for Dolphin libraries def DolphinLib(lib_name, objects): return { "lib": lib_name + "D" if args.debug else "", "mw_version": "GC/1.2.5n", "cflags": cflags_base, "host": False, "progress_category": "sdk", "objects": objects, } def RetroLib(lib_name, progress_category, objects): return { "lib": lib_name + "CW" + "D" if args.debug else "", "mw_version": "GC/1.3.2", "cflags": cflags_retro, "host": False, "progress_category": progress_category, "objects": objects, } def MusyX(objects, mw_version="GC/1.3.2", debug=False, major=2, minor=0, patch=0): cflags = cflags_musyx if not debug else cflags_musyx_debug return { "lib": "musyx", "mw_version": mw_version, "src_dir": "extern/musyx/src", "host": False, "cflags": [ *cflags, f"-DMUSY_VERSION_MAJOR={major}", f"-DMUSY_VERSION_MINOR={minor}", f"-DMUSY_VERSION_PATCH={patch}", ], "progress_category": "third_party", "objects": objects, } # Helper function for REL script objects def Rel(lib_name, objects): return { "lib": lib_name, "mw_version": "GC/1.3.2", "cflags": cflags_rel, "host": True, "progress_category": "third_party", "objects": objects, } Matching = True # Object matches and should be linked NonMatching = False # Object does not match and should not be linked Equivalent = ( config.non_matching ) # Object should be linked when configured with --non-matching config.warn_missing_config = True config.warn_missing_source = False config.libs = [ DolphinLib( "TRK_MINNOW_DOLPHIN", [ Object(Matching, "MetroTRK/mslsupp.c"), ], ), RetroLib( "MetroidPrime", "game", [ Object(NonMatching, "MetroidPrime/main.cpp"), Object(NonMatching, "MetroidPrime/IRenderer.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CCameraManager.cpp"), Object(Matching, "MetroidPrime/CControlMapper.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CFirstPersonCamera.cpp"), Object(Matching, "MetroidPrime/CObjectList.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayer.cpp"), Object(Matching, "MetroidPrime/CAxisAngle.cpp"), Object(NonMatching, "MetroidPrime/CEulerAngles.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmUserInput.cpp"), Object(NonMatching, "MetroidPrime/CFrontEndUI.cpp"), Object(NonMatching, "MetroidPrime/CInputGenerator.cpp"), Object(NonMatching, "MetroidPrime/CMainFlow.cpp"), Object(NonMatching, "MetroidPrime/CMFGame.cpp"), Object(NonMatching, "MetroidPrime/CCredits.cpp"), Object(NonMatching, "MetroidPrime/CSplashScreen.cpp"), Object(NonMatching, "MetroidPrime/CAnimData.cpp"), Object(NonMatching, "MetroidPrime/Factories/CCharacterFactory.cpp"), Object(NonMatching, "MetroidPrime/Factories/CAssetFactory.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakPlayer.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweaks.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakGame.cpp"), Object(NonMatching, "MetroidPrime/CGameProjectile.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerGun.cpp"), Object(NonMatching, "MetroidPrime/CStateManager.cpp"), Object(Matching, "MetroidPrime/CEntity.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmInt32.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmInt32Int32VoidPtr.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmNull.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmReal32.cpp"), Object(Matching, "MetroidPrime/Decode.cpp"), Object(NonMatching, "MetroidPrime/CIOWinManager.cpp"), Object(Matching, "MetroidPrime/CIOWin.cpp"), Object(NonMatching, "MetroidPrime/CActor.cpp"), Object(NonMatching, "MetroidPrime/CWorld.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakParticle.cpp"), Object(Matching, "MetroidPrime/Clamp_int.cpp"), Object(Matching, "MetroidPrime/CArchMsgParmControllerStatus.cpp"), Object(Matching, "MetroidPrime/CExplosion.cpp"), Object(Matching, "MetroidPrime/CEffect.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CGameCamera.cpp"), Object(NonMatching, "MetroidPrime/CGameArea.cpp"), Object(NonMatching, "MetroidPrime/HUD/CSamusHud.cpp"), Object(NonMatching, "MetroidPrime/CAnimationDatabaseGame.cpp"), Object(NonMatching, "MetroidPrime/CTransitionDatabaseGame.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakPlayerControl.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakPlayerGun.cpp"), Object(NonMatching, "MetroidPrime/CPauseScreen.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakGui.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptActor.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptTrigger.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptWaypoint.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPatterned.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptDoor.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CStateMachine.cpp"), Object(NonMatching, "MetroidPrime/CMapArea.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CBallCamera.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptEffect.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CBomb.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakBall.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerState.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptTimer.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CCinematicCamera.cpp"), Object(NonMatching, "MetroidPrime/CAutoMapper.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCounter.cpp"), Object(NonMatching, "MetroidPrime/CMapWorld.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CAi.cpp"), Object(Matching, "MetroidPrime/Enemies/PatternedCastTo.cpp"), Object(Matching, "MetroidPrime/TCastTo.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptSound.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptPlatform.cpp"), Object(Matching, "MetroidPrime/UserNames.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptGenerator.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCameraWaypoint.cpp"), Object(Matching, "MetroidPrime/CGameLight.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakTargeting.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakAutoMapper.cpp"), Object(Matching, "MetroidPrime/CParticleGenInfoGeneric.cpp"), Object(Matching, "MetroidPrime/CParticleGenInfo.cpp"), Object(NonMatching, "MetroidPrime/CParticleDatabase.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakGunRes.cpp"), Object(NonMatching, "MetroidPrime/CTargetReticles.cpp"), Object(NonMatching, "MetroidPrime/CWeaponMgr.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptPickup.cpp"), Object(NonMatching, "MetroidPrime/CDamageInfo.cpp"), Object(Matching, "MetroidPrime/CMemoryDrawEnum.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptDock.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptCameraHint.cpp"), Object(NonMatching, "MetroidPrime/ScriptLoader.cpp"), Object(NonMatching, "MetroidPrime/CSamusDoll.cpp"), Object(Matching, "MetroidPrime/Factories/CStateMachineFactory.cpp"), Object(Matching, "MetroidPrime/Weapons/CPlasmaBeam.cpp"), Object(Matching, "MetroidPrime/Weapons/CPowerBeam.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CWaveBeam.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CIceBeam.cpp"), Object(NonMatching, "MetroidPrime/CScriptMailbox.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptRelay.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptSpawnPoint.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptRandomRelay.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CBeetle.cpp"), Object(Matching, "MetroidPrime/HUD/CHUDMemoParms.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptHUDMemo.cpp"), Object(NonMatching, "MetroidPrime/CMappableObject.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerCameraBob.cpp"), Object( Matching, "MetroidPrime/ScriptObjects/CScriptCameraFilterKeyframe.cpp" ), Object( Matching, "MetroidPrime/ScriptObjects/CScriptCameraBlurKeyframe.cpp" ), Object(NonMatching, "MetroidPrime/Cameras/CCameraFilter.cpp"), Object(NonMatching, "MetroidPrime/Player/CMorphBall.cpp"), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptDamageableTrigger.cpp" ), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptDebris.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCameraShaker.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptActorKeyframe.cpp"), Object(Matching, "MetroidPrime/CConsoleOutputWindow.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptWater.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CWeapon.cpp"), Object(NonMatching, "MetroidPrime/CDamageVulnerability.cpp"), Object(NonMatching, "MetroidPrime/CActorLights.cpp"), Object(Matching, "MetroidPrime/Enemies/CPatternedInfo.cpp"), Object(NonMatching, "MetroidPrime/CSimpleShadow.cpp"), Object(Matching, "MetroidPrime/CActorParameters.cpp"), Object(NonMatching, "MetroidPrime/CInGameGuiManager.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CWarWasp.cpp"), Object(NonMatching, "MetroidPrime/CWorldShadow.cpp"), Object(Matching, "MetroidPrime/CAudioStateWin.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerVisor.cpp"), Object(NonMatching, "MetroidPrime/CModelData.cpp"), Object(NonMatching, "MetroidPrime/CDecalManager.cpp"), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptSpiderBallWaypoint.cpp" ), Object(NonMatching, "MetroidPrime/Enemies/CBloodFlower.cpp"), Object(Matching, "MetroidPrime/TGameTypes.cpp"), Object(NonMatching, "MetroidPrime/CPhysicsActor.cpp"), Object(Matching, "MetroidPrime/CPhysicsState.cpp"), Object(NonMatching, "MetroidPrime/CRipple.cpp"), Object(Matching, "MetroidPrime/CFluidUVMotion.cpp"), Object(NonMatching, "MetroidPrime/CRippleManager.cpp"), Object(NonMatching, "MetroidPrime/Player/CGrappleArm.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CSpacePirate.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCoverPoint.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CPathCamera.cpp"), Object(NonMatching, "MetroidPrime/CFluidPlane.cpp"), Object(NonMatching, "MetroidPrime/CFluidPlaneManager.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptGrapplePoint.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CHUDBillboardEffect.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CFlickerBat.cpp"), Object( NonMatching, "MetroidPrime/BodyState/CBodyStateCmdMgr.cpp", cflags=[*cflags_retro, "-inline auto"], ), Object(NonMatching, "MetroidPrime/BodyState/CBodyStateInfo.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSAttack.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSDie.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSFall.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSGetup.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSKnockBack.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSLieOnGround.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSLocomotion.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSStep.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSTurn.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBodyController.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSLoopAttack.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CTargetableProjectile.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSLoopReaction.cpp"), Object(NonMatching, "MetroidPrime/CSteeringBehaviors.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSGroundHit.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CChozoGhost.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CFireFlea.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSSlide.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSHurled.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSJump.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSGenerate.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPuddleSpore.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSTaunt.cpp"), Object(NonMatching, "MetroidPrime/CSortedLists.cpp"), Object( Matching, "MetroidPrime/ScriptObjects/CScriptDebugCameraWaypoint.cpp" ), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptSpiderBallAttractionSurface.cpp", ), Object(Matching, "MetroidPrime/BodyState/CBSScripted.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPuddleToadGamma.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptDistanceFog.cpp"), Object(Matching, "MetroidPrime/BodyState/CBSProjectileAttack.cpp"), Object(Matching, "MetroidPrime/Weapons/CPowerBomb.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetaree.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptDockAreaChange.cpp"), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptSpecialFunction.cpp" ), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptActorRotate.cpp"), Object(Matching, "MetroidPrime/Player/CFidget.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CSpankWeed.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CParasite.cpp"), Object(NonMatching, "MetroidPrime/Player/CSamusFaceReflection.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptPlayerHint.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CRipper.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CCameraShakeData.cpp"), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptPickupGenerator.cpp" ), Object(Matching, "MetroidPrime/ScriptObjects/CScriptPointOfInterest.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CDrone.cpp"), Object(NonMatching, "MetroidPrime/CMapWorldInfo.cpp"), Object(NonMatching, "MetroidPrime/Factories/CScannableObjectInfo.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetroid.cpp"), Object(NonMatching, "MetroidPrime/Player/CScanDisplay.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptSteam.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptRipple.cpp"), Object(NonMatching, "MetroidPrime/CBoneTracking.cpp"), Object(NonMatching, "MetroidPrime/Player/CFaceplateDecoration.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSCover.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptBallTrigger.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CPlasmaProjectile.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerOrbit.cpp"), Object(NonMatching, "MetroidPrime/CGameCollision.cpp"), Object(Matching, "MetroidPrime/CBallFilter.cpp"), Object(Matching, "MetroidPrime/CAABoxFilter.cpp"), Object(NonMatching, "MetroidPrime/CGroundMovement.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CNewIntroBoss.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CPhazonBeam.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptTargetingPoint.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CBSWallHang.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptEMPulse.cpp"), Object(NonMatching, "MetroidPrime/HUD/CHudDecoInterface.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CFlameThrower.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CBeamProjectile.cpp"), Object(NonMatching, "MetroidPrime/CFluidPlaneCPU.cpp"), Object(NonMatching, "MetroidPrime/CFluidPlaneDoor.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptRoomAcoustics.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CIceSheegoth.cpp"), Object(NonMatching, "MetroidPrime/CCollisionActorManager.cpp"), Object(NonMatching, "MetroidPrime/CCollisionActor.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptPlayerActor.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakPlayerRes.cpp"), Object(Matching, "MetroidPrime/Enemies/CBurstFire.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CFlaahgra.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerEnergyDrain.cpp"), Object(NonMatching, "MetroidPrime/CFlameWarp.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CIceImpact.cpp"), Object(Matching, "MetroidPrime/GameObjectLists.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CAuxWeapon.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CGunWeapon.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptAreaAttributes.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CWaveBuster.cpp"), Object(NonMatching, "MetroidPrime/Player/CStaticInterference.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetroidBeta.cpp"), Object(NonMatching, "MetroidPrime/PathFinding/CPathFindSearch.cpp"), Object(NonMatching, "MetroidPrime/PathFinding/CPathFindRegion.cpp"), Object(NonMatching, "MetroidPrime/PathFinding/CPathFindArea.cpp"), Object( NonMatching, "MetroidPrime/Weapons/GunController/CGunController.cpp" ), Object(NonMatching, "MetroidPrime/Weapons/GunController/CGSFreeLook.cpp"), Object(Matching, "MetroidPrime/Weapons/GunController/CGSComboFire.cpp"), Object(NonMatching, "MetroidPrime/HUD/CHudBallInterface.cpp"), Object(NonMatching, "MetroidPrime/Tweaks/CTweakGuiColors.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CFishCloud.cpp"), Object(Matching, "MetroidPrime/CHealthInfo.cpp"), Object(NonMatching, "MetroidPrime/Player/CGameState.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptVisorFlare.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptWorldTeleporter.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptVisorGoo.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CJellyZap.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptControllerAction.cpp"), Object(NonMatching, "MetroidPrime/Weapons/GunController/CGunMotion.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptSwitch.cpp"), Object(Matching, "MetroidPrime/BodyState/CABSIdle.cpp"), Object(Matching, "MetroidPrime/BodyState/CABSFlinch.cpp"), Object(NonMatching, "MetroidPrime/BodyState/CABSAim.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptPlayerStateChange.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CThardus.cpp"), Object(NonMatching, "MetroidPrime/CActorParticles.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CWallCrawlerSwarm.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptAiJumpPoint.cpp"), Object(NonMatching, "MetroidPrime/CMessageScreen.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CFlaahgraTentacle.cpp"), Object(Matching, "MetroidPrime/Weapons/GunController/CGSFidget.cpp"), Object(Matching, "MetroidPrime/BodyState/CABSReaction.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CIceProjectile.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CFlyingPirate.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptColorModulate.cpp"), Object(NonMatching, "MetroidPrime/CMapUniverse.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CThardusRockProjectile.cpp"), Object(NonMatching, "MetroidPrime/CInventoryScreen.cpp"), Object(NonMatching, "MetroidPrime/CVisorFlare.cpp"), Object(Matching, "MetroidPrime/Enemies/CFlaahgraPlants.cpp"), Object(NonMatching, "MetroidPrime/CWorldTransManager.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptMidi.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptStreamedAudio.cpp"), Object(NonMatching, "MetroidPrime/CRagDoll.cpp"), Object(NonMatching, "MetroidPrime/Player/CGameOptions.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CRepulsor.cpp"), Object(NonMatching, "MetroidPrime/CEnvFxManager.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CEnergyProjectile.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptGunTurret.cpp"), Object(Matching, "MetroidPrime/Weapons/CProjectileInfo.cpp"), Object(NonMatching, "MetroidPrime/CInGameTweakManager.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CBabygoth.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CEyeBall.cpp"), Object(NonMatching, "MetroidPrime/CIkChain.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCameraPitchVolume.cpp"), Object(Matching, "MetroidPrime/RumbleFxTable.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CElitePirate.cpp"), Object(Matching, "MetroidPrime/CRumbleManager.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CBouncyGrenade.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CGrenadeLauncher.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CShockWave.cpp"), Object(Matching, "MetroidPrime/Enemies/CRipperControlledPlatform.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CKnockBackController.cpp"), Object(NonMatching, "MetroidPrime/Player/CWorldLayerState.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMagdolite.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CTeamAiMgr.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CSnakeWeedSwarm.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CBallCameraFailsafeState.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CActorContraption.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CScriptSpindleCamera.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptMemoryRelay.cpp"), Object(NonMatching, "MetroidPrime/CPauseScreenFrame.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CAtomicAlpha.cpp"), Object(NonMatching, "MetroidPrime/CLogBookScreen.cpp"), Object(Matching, "MetroidPrime/CGBASupport.cpp"), Object(NonMatching, "MetroidPrime/Player/CWorldSaveGameInfo.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptCameraHintTrigger.cpp"), Object(Matching, "MetroidPrime/Enemies/CAmbientAI.cpp"), Object(NonMatching, "MetroidPrime/CMemoryCardDriver.cpp"), Object(NonMatching, "MetroidPrime/CSaveGameScreen.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CAtomicBeta.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CElectricBeamProjectile.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CRidley.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPuffer.cpp"), Object(NonMatching, "MetroidPrime/ScriptObjects/CFire.cpp"), Object(Matching, "MetroidPrime/CPauseScreenBlur.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CTryclops.cpp"), Object(NonMatching, "MetroidPrime/Weapons/CNewFlameThrower.cpp"), Object(NonMatching, "MetroidPrime/Cameras/CInterpolationCamera.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CSeedling.cpp"), Object(NonMatching, "MetroidPrime/Player/CGameHintInfo.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CWallWalker.cpp"), Object(NonMatching, "MetroidPrime/CErrorOutputWindow.cpp"), Object(NonMatching, "MetroidPrime/CRainSplashGenerator.cpp"), Object(NonMatching, "MetroidPrime/Factories/CWorldSaveGameInfoFactory.cpp"), Object(NonMatching, "MetroidPrime/CFluidPlaneRender.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CBurrower.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetroidPrimeExo.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptBeam.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetroidPrimeEssence.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CMetroidPrimeRelay.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerDynamics.cpp"), Object(Matching, "MetroidPrime/ScriptObjects/CScriptMazeNode.cpp"), Object(NonMatching, "MetroidPrime/Weapons/WeaponTypes.cpp"), Object(NonMatching, "MetroidPrime/Enemies/COmegaPirate.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPhazonPool.cpp"), Object(NonMatching, "MetroidPrime/CNESEmulator.cpp"), Object(NonMatching, "MetroidPrime/Enemies/CPhazonHealingNodule.cpp"), Object(NonMatching, "MetroidPrime/Player/CMorphBallShadow.cpp"), Object(NonMatching, "MetroidPrime/Player/CPlayerStuckTracker.cpp"), Object(NonMatching, "MetroidPrime/CSlideShow.cpp"), Object(Matching, "MetroidPrime/Tweaks/CTweakSlideShow.cpp"), Object(NonMatching, "MetroidPrime/CArtifactDoll.cpp"), Object(NonMatching, "MetroidPrime/CProjectedShadow.cpp"), Object(Matching, "MetroidPrime/CPreFrontEnd.cpp"), Object(Matching, "MetroidPrime/CGameCubeDoll.cpp"), Object( NonMatching, "MetroidPrime/ScriptObjects/CScriptProjectedShadow.cpp" ), Object(NonMatching, "MetroidPrime/ScriptObjects/CEnergyBall.cpp"), Object(Matching, "MetroidPrime/Enemies/CMetroidPrimeProjectile.cpp"), Object(Matching, "MetroidPrime/Enemies/SPositionHistory.cpp"), ], ), RetroLib( "WorldFormat", "core", [ Object(NonMatching, "WorldFormat/CAreaOctTree_Tests.cpp"), Object(Matching, "WorldFormat/CCollisionSurface.cpp"), Object(Matching, "WorldFormat/CMetroidModelInstance.cpp"), Object(Matching, "WorldFormat/CAreaBspTree.cpp"), Object(NonMatching, "WorldFormat/CAreaOctTree.cpp"), Object(NonMatching, "WorldFormat/CMetroidAreaCollider.cpp"), Object(NonMatching, "WorldFormat/CWorldLight.cpp"), Object(NonMatching, "WorldFormat/COBBTree.cpp"), Object(NonMatching, "WorldFormat/CCollidableOBBTree.cpp"), Object(NonMatching, "WorldFormat/CCollidableOBBTreeGroup.cpp"), Object(NonMatching, "WorldFormat/CPVSAreaSet.cpp"), Object(NonMatching, "WorldFormat/CAreaRenderOctTree.cpp"), ], ), RetroLib( "Weapons", "core", [ Object(NonMatching, "Weapons/CProjectileWeapon.cpp"), Object(NonMatching, "Weapons/CProjectileWeaponDataFactory.cpp"), Object(NonMatching, "Weapons/CCollisionResponseData.cpp"), Object(Matching, "Weapons/IWeaponRenderer.cpp"), Object(NonMatching, "Weapons/CDecalDataFactory.cpp"), Object(NonMatching, "Weapons/CDecal.cpp"), Object(NonMatching, "Weapons/CWeaponDescription.cpp"), Object(Matching, "Weapons/CDecalDescription.cpp"), ], ), RetroLib( "MetaRender", "core", [ Object(NonMatching, "MetaRender/CCubeRenderer.cpp"), ], ), RetroLib( "GuiSys", "core", [ Object(Matching, "GuiSys/CAuiMain.cpp"), Object(NonMatching, "GuiSys/CAuiMeter.cpp"), Object(NonMatching, "GuiSys/CGuiGroup.cpp"), Object(NonMatching, "GuiSys/CGuiHeadWidget.cpp"), Object(Matching, "GuiSys/CGuiLight.cpp"), Object(NonMatching, "GuiSys/CGuiModel.cpp"), Object(NonMatching, "GuiSys/CGuiObject.cpp"), Object(NonMatching, "GuiSys/CGuiPane.cpp"), Object(NonMatching, "GuiSys/CGuiSliderGroup.cpp"), Object(Matching, "GuiSys/CGuiSys.cpp"), Object(NonMatching, "GuiSys/CGuiTableGroup.cpp"), Object(NonMatching, "GuiSys/CGuiTextPane.cpp"), Object(NonMatching, "GuiSys/CGuiTextSupport.cpp"), Object(NonMatching, "GuiSys/CGuiWidget.cpp"), Object(Matching, "GuiSys/CGuiWidgetIdDB.cpp"), Object(Matching, "GuiSys/CGuiWidgetDrawParms.cpp"), Object(NonMatching, "GuiSys/CAuiEnergyBarT01.cpp"), Object(NonMatching, "GuiSys/CAuiImagePane.cpp"), Object(Matching, "GuiSys/CRepeatState.cpp"), ], ), RetroLib( "Collision", "core", [ Object(NonMatching, "Collision/CCollidableAABox.cpp"), Object(Matching, "Collision/CCollidableCollisionSurface.cpp"), Object(Matching, "Collision/CCollisionInfo.cpp"), Object(Matching, "Collision/InternalColliders.cpp"), Object(NonMatching, "Collision/CCollisionPrimitive.cpp"), Object(Matching, "Collision/CMaterialList.cpp"), Object(NonMatching, "Collision/CollisionUtil.cpp"), Object(NonMatching, "Collision/CCollidableSphere.cpp"), Object(Matching, "Collision/CMaterialFilter.cpp"), Object(NonMatching, "Collision/COBBox.cpp"), Object(Matching, "Collision/CMRay.cpp"), ], ), RetroLib( "Kyoto1", "core", [ Object(Matching, "Kyoto/Basics/CBasics.cpp"), Object(Matching, "Kyoto/Basics/CStopwatch.cpp"), Object(Matching, "Kyoto/Basics/CBasicsDolphin.cpp"), Object(Matching, "Kyoto/Alloc/CCallStackDolphin.cpp"), Object(Matching, "Kyoto/Basics/COsContextDolphin.cpp"), Object(Matching, "Kyoto/Basics/CSWDataDolphin.cpp"), Object(Matching, "Kyoto/Basics/RAssertDolphin.cpp"), Object(Matching, "Kyoto/Animation/CAnimation.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimationManager.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimationSet.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimCharacterSet.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeLoopIn.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeSequence.cpp"), Object(NonMatching, "Kyoto/Animation/CCharacterInfo.cpp"), Object(NonMatching, "Kyoto/Animation/CCharacterSet.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimBlend.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimFactory.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimPhaseBlend.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimPlay.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimRandom.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaAnimSequence.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaTransFactory.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaTransMetaAnim.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaTransPhaseTrans.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaTransSnap.cpp"), Object(NonMatching, "Kyoto/Animation/CMetaTransTrans.cpp"), Object(Matching, "Kyoto/Animation/CPASAnimInfo.cpp"), Object(Matching, "Kyoto/Animation/CPASAnimParm.cpp"), Object(NonMatching, "Kyoto/Animation/CPASAnimState.cpp"), Object(NonMatching, "Kyoto/Animation/CPASDatabase.cpp"), Object(Matching, "Kyoto/Animation/CPASParmInfo.cpp"), Object(Matching, "Kyoto/Animation/CPrimitive.cpp"), Object(NonMatching, "Kyoto/Animation/CSequenceHelper.cpp"), Object(Matching, "Kyoto/Animation/CTransition.cpp"), Object(Matching, "Kyoto/Animation/CTransitionManager.cpp"), Object(NonMatching, "Kyoto/Animation/CTreeUtils.cpp"), Object(NonMatching, "Kyoto/Animation/IMetaAnim.cpp"), Object(Matching, "Kyoto/Audio/CSfxHandle.cpp"), Object(NonMatching, "Kyoto/Audio/CSfxManager.cpp"), Object(NonMatching, "Kyoto/Animation/CAdvancementDeltas.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimMathUtils.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimPOIData.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimSource.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimSourceReader.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimSourceReaderBase.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeAnimReaderContainer.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeBlend.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeContinuousPhaseBlend.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeDoubleChild.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeNode.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeSingleChild.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeTimeScale.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeTransition.cpp"), Object(NonMatching, "Kyoto/Animation/CAnimTreeTweenBase.cpp"), Object(Matching, "Kyoto/Animation/CBoolPOINode.cpp"), Object(NonMatching, "Kyoto/Animation/CCharAnimMemoryMetrics.cpp"), Object(NonMatching, "Kyoto/Animation/CCharLayoutInfo.cpp"), Object(NonMatching, "Kyoto/Animation/CFBStreamedAnimReader.cpp"), Object(NonMatching, "Kyoto/Animation/CFBStreamedCompression.cpp"), Object(NonMatching, "Kyoto/Animation/CHierarchyPoseBuilder.cpp"), Object(Matching, "Kyoto/Animation/CInt32POINode.cpp"), Object(Matching, "Kyoto/Animation/CParticlePOINode.cpp"), Object(Matching, "Kyoto/Animation/CPOINode.cpp"), Object(NonMatching, "Kyoto/Animation/CSegStatementSet.cpp"), Object(NonMatching, "Kyoto/Animation/CTimeScaleFunctions.cpp"), Object(NonMatching, "Kyoto/Animation/IAnimReader.cpp"), Object(NonMatching, "Kyoto/Animation/CAllFormatsAnimSource.cpp"), Object(Matching, "Kyoto/CDvdRequestManager.cpp"), Object(Matching, "Kyoto/CDvdRequest.cpp"), Object(Matching, "Kyoto/Text/CColorInstruction.cpp"), Object(Matching, "Kyoto/Text/CColorOverrideInstruction.cpp"), Object(Matching, "Kyoto/Text/CDrawStringOptions.cpp"), Object(NonMatching, "Kyoto/Text/CFontInstruction.cpp"), Object(NonMatching, "Kyoto/Text/CFontRenderState.cpp"), Object(Matching, "Kyoto/Text/CLineExtraSpaceInstruction.cpp"), Object(NonMatching, "Kyoto/Text/CLineInstruction.cpp"), Object(Matching, "Kyoto/Text/CLineSpacingInstruction.cpp"), Object(Matching, "Kyoto/Text/CPopStateInstruction.cpp"), Object(Matching, "Kyoto/Text/CPushStateInstruction.cpp"), Object(NonMatching, "Kyoto/Text/CRasterFont.cpp"), Object(Matching, "Kyoto/Text/CRemoveColorOverrideInstruction.cpp"), Object(Matching, "Kyoto/Text/CSaveableState.cpp"), Object(NonMatching, "Kyoto/Text/CTextExecuteBuffer.cpp"), Object(NonMatching, "Kyoto/Text/CTextInstruction.cpp"), Object(NonMatching, "Kyoto/Text/CTextParser.cpp"), Object(NonMatching, "Kyoto/Text/CWordBreakTables.cpp"), Object(NonMatching, "Kyoto/Text/CWordInstruction.cpp"), Object(Matching, "Kyoto/Text/CBlockInstruction.cpp"), Object(Matching, "Kyoto/Text/CFont.cpp"), Object(Matching, "Kyoto/Graphics/CLight.cpp"), Object(NonMatching, "Kyoto/Graphics/CCubeModel.cpp"), Object(Matching, "Kyoto/Graphics/CGX.cpp"), Object(Matching, "Kyoto/Graphics/CTevCombiners.cpp"), Object(NonMatching, "Kyoto/Graphics/DolphinCGraphics.cpp"), Object(Matching, "Kyoto/Graphics/DolphinCPalette.cpp"), Object(Matching, "Kyoto/Graphics/DolphinCTexture.cpp"), Object(Matching, "Kyoto/Math/CloseEnough.cpp"), Object(NonMatching, "Kyoto/Math/CMatrix3f.cpp"), Object(NonMatching, "Kyoto/Math/CMatrix4f.cpp"), Object(NonMatching, "Kyoto/Math/CQuaternion.cpp"), Object(Matching, "Kyoto/CRandom16.cpp"), Object(NonMatching, "Kyoto/Math/CTransform4f.cpp"), Object(Matching, "Kyoto/Math/CUnitVector3f.cpp"), Object(Matching, "Kyoto/Math/CVector2f.cpp"), Object(Matching, "Kyoto/Math/CVector2i.cpp"), Object(Matching, "Kyoto/Math/CVector3d.cpp"), Object(Matching, "Kyoto/Math/CVector3f.cpp"), Object(Matching, "Kyoto/Math/CVector3i.cpp"), Object(NonMatching, "Kyoto/Math/RMathUtils.cpp"), Object(Matching, "Kyoto/CCrc32.cpp"), Object(Matching, "Kyoto/Alloc/CCircularBuffer.cpp"), Object(Matching, "Kyoto/Alloc/CMemory.cpp"), Object(Matching, "Kyoto/Alloc/IAllocator.cpp"), Object(NonMatching, "Kyoto/PVS/CPVSVisOctree.cpp"), Object(NonMatching, "Kyoto/PVS/CPVSVisSet.cpp"), Object(Matching, "Kyoto/Particles/CColorElement.cpp"), Object(NonMatching, "Kyoto/Particles/CElementGen.cpp"), Object(Matching, "Kyoto/Particles/CIntElement.cpp"), Object(Matching, "Kyoto/Particles/CModVectorElement.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleDataFactory.cpp"), Object(Matching, "Kyoto/Particles/CParticleGen.cpp"), Object(Matching, "Kyoto/Particles/CParticleGlobals.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleSwoosh.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleSwooshDataFactory.cpp"), Object(Matching, "Kyoto/Particles/CRealElement.cpp"), Object(NonMatching, "Kyoto/Particles/CSpawnSystemKeyframeData.cpp"), Object(NonMatching, "Kyoto/Particles/CUVElement.cpp"), Object(NonMatching, "Kyoto/Particles/CVectorElement.cpp"), Object(Matching, "Kyoto/Particles/CWarp.cpp"), Object(Matching, "Kyoto/Math/CPlane.cpp"), Object(Matching, "Kyoto/Math/CSphere.cpp"), Object(NonMatching, "Kyoto/Math/CAABox.cpp"), Object(NonMatching, "Kyoto/CFactoryMgr.cpp"), Object(NonMatching, "Kyoto/CResFactory.cpp"), Object(NonMatching, "Kyoto/CResLoader.cpp"), Object(NonMatching, "Kyoto/rstl/rstl_map.cpp"), Object(NonMatching, "Kyoto/rstl/rstl_strings.cpp"), Object(NonMatching, "Kyoto/rstl/RstlExtras.cpp"), Object(Matching, "Kyoto/Streams/CInputStream.cpp"), Object(Matching, "Kyoto/Streams/CMemoryInStream.cpp"), Object(Matching, "Kyoto/Streams/CMemoryStreamOut.cpp"), Object(Matching, "Kyoto/Streams/COutputStream.cpp"), Object(Matching, "Kyoto/Streams/CZipInputStream.cpp"), Object(Matching, "Kyoto/Streams/CZipOutputStream.cpp"), Object(Matching, "Kyoto/Streams/CZipSupport.cpp"), Object(Matching, "Kyoto/CFactoryStore.cpp"), Object(Matching, "Kyoto/CObjectReference.cpp"), Object(NonMatching, "Kyoto/CSimplePool.cpp"), Object(Matching, "Kyoto/CToken.cpp"), Object(Matching, "Kyoto/IObj.cpp"), ], ), # TODO: Merge back into Kyoto { "lib": "zlib", "mw_version": "GC/1.3.2", "cflags": cflags_runtime, "host": False, "progress_category": "third_party", "objects": [ Object(Matching, "Kyoto/zlib/adler32.c"), Object(Matching, "Kyoto/zlib/deflate.c"), Object(Matching, "Kyoto/zlib/infblock.c"), Object(Matching, "Kyoto/zlib/infcodes.c"), Object(Matching, "Kyoto/zlib/inffast.c"), Object(Matching, "Kyoto/zlib/inflate.c"), Object(Matching, "Kyoto/zlib/inftrees.c"), Object(Matching, "Kyoto/zlib/infutil.c"), Object(Matching, "Kyoto/zlib/trees.c"), Object(Matching, "Kyoto/zlib/zutil.c"), ], }, # TODO: Merge this with zlib and Kyoto1 RetroLib( "Kyoto2", "core", [ Object(Matching, "Kyoto/CARAMManager.cpp"), Object(NonMatching, "Kyoto/Math/CFrustumPlanes.cpp"), Object(NonMatching, "Kyoto/Graphics/CCubeMaterial.cpp"), Object(Matching, "Kyoto/Graphics/CCubeSurface.cpp"), Object(Matching, "Kyoto/Animation/CCharAnimTime.cpp"), Object(Matching, "Kyoto/Animation/CSegIdList.cpp"), Object(Matching, "Kyoto/Input/CFinalInput.cpp"), Object(Matching, "Kyoto/Graphics/CColor.cpp"), Object(NonMatching, "Kyoto/Audio/DolphinCAudioGroupSet.cpp"), Object(NonMatching, "Kyoto/Audio/DolphinCAudioSys.cpp"), Object(NonMatching, "Kyoto/DolphinCMemoryCardSys.cpp"), Object(Matching, "Kyoto/Input/DolphinIController.cpp"), Object(Matching, "Kyoto/Input/CDolphinController.cpp"), Object(Matching, "Kyoto/DolphinCDvdFile.cpp"), Object(NonMatching, "Kyoto/Alloc/CMediumAllocPool.cpp"), Object(Matching, "Kyoto/Alloc/CSmallAllocPool.cpp"), Object(NonMatching, "Kyoto/Alloc/CGameAllocator.cpp"), Object(NonMatching, "Kyoto/Animation/DolphinCSkinnedModel.cpp"), Object(NonMatching, "Kyoto/Animation/DolphinCSkinRules.cpp"), Object(NonMatching, "Kyoto/Animation/DolphinCVirtualBone.cpp"), Object(NonMatching, "Kyoto/Graphics/DolphinCModel.cpp"), Object(Matching, "Kyoto/Text/CStringTable.cpp"), Object(NonMatching, "Kyoto/Particles/CEmitterElement.cpp"), Object(Matching, "Kyoto/Particles/CEffectComponent.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleData.cpp"), Object(NonMatching, "Kyoto/Animation/CVertexMorphEffect.cpp"), Object(NonMatching, "Kyoto/Animation/CSkinnedModelWithAvgNormals.cpp"), Object(Matching, "Kyoto/CTimeProvider.cpp"), Object(Matching, "Kyoto/CARAMToken.cpp"), Object(Matching, "Kyoto/Audio/CMidiManager.cpp"), Object(Matching, "Kyoto/Text/CFontImageDef.cpp"), Object(NonMatching, "Kyoto/Text/CImageInstruction.cpp"), Object(NonMatching, "Kyoto/Text/CTextRenderBuffer.cpp"), Object(NonMatching, "Kyoto/Graphics/CCubeMoviePlayer.cpp"), Object(NonMatching, "Kyoto/Animation/CAdditiveAnimPlayback.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleElectricDataFactory.cpp"), Object(NonMatching, "Kyoto/Particles/CParticleElectric.cpp"), Object(Matching, "Kyoto/Graphics/DolphinCColor.cpp"), Object(NonMatching, "Kyoto/Audio/CDSPStreamManager.cpp"), Object(Matching, "Kyoto/CDependencyGroup.cpp"), Object(NonMatching, "Kyoto/Audio/CStreamAudioManager.cpp"), Object(Matching, "Kyoto/Animation/CHalfTransition.cpp"), Object(NonMatching, "Kyoto/Particles/CElectricDescription.cpp"), Object(NonMatching, "Kyoto/Particles/CSwooshDescription.cpp"), Object(NonMatching, "Kyoto/Particles/CGenDescription.cpp"), Object(NonMatching, "Kyoto/CPakFile.cpp"), Object(NonMatching, "Kyoto/Animation/CPoseAsTransformsVariableSize.cpp"), Object(NonMatching, "Kyoto/Input/CRumbleVoice.cpp"), Object(Matching, "Kyoto/Input/RumbleAdsr.cpp"), Object(Matching, "Kyoto/Input/CRumbleGenerator.cpp"), Object(NonMatching, "Kyoto/Audio/CDSPStream.cpp"), Object(Matching, "Kyoto/Audio/g721.cpp"), Object(NonMatching, "Kyoto/Audio/CStaticAudioPlayer.cpp"), Object(NonMatching, "Kyoto/CFrameDelayedKiller.cpp"), ], ), DolphinLib( "ai", [ Object(Matching, "Dolphin/ai.c"), ], ), DolphinLib( "ar", [ Object(Matching, "Dolphin/ar/ar.c"), Object(Matching, "Dolphin/ar/arq.c"), ], ), DolphinLib( "base", [ Object(Matching, "Dolphin/PPCArch.c"), ], ), DolphinLib( "db", [ Object(Matching, "Dolphin/db.c"), ], ), DolphinLib( "dsp", [ Object(Matching, "Dolphin/dsp/dsp.c"), Object(Matching, "Dolphin/dsp/dsp_debug.c"), Object(Matching, "Dolphin/dsp/dsp_task.c"), ], ), DolphinLib( "dvd", [ Object(Matching, "Dolphin/dvd/dvdlow.c"), Object(Matching, "Dolphin/dvd/dvdfs.c"), Object(Matching, "Dolphin/dvd/dvd.c"), Object(Matching, "Dolphin/dvd/dvdqueue.c"), Object(Matching, "Dolphin/dvd/dvderror.c"), Object(Matching, "Dolphin/dvd/dvdidutils.c"), Object(Matching, "Dolphin/dvd/dvdfatal.c"), Object(Matching, "Dolphin/dvd/fstload.c"), ], ), DolphinLib( "gx", [ Object(NonMatching, "Dolphin/gx/GXInit.c"), Object(NonMatching, "Dolphin/gx/GXFifo.c"), Object(NonMatching, "Dolphin/gx/GXAttr.c"), Object(NonMatching, "Dolphin/gx/GXMisc.c"), Object(NonMatching, "Dolphin/gx/GXGeometry.c"), Object(NonMatching, "Dolphin/gx/GXFrameBuf.c"), Object(NonMatching, "Dolphin/gx/GXLight.c"), Object(NonMatching, "Dolphin/gx/GXTexture.c"), Object(NonMatching, "Dolphin/gx/GXBump.c"), Object(NonMatching, "Dolphin/gx/GXTev.c"), Object(NonMatching, "Dolphin/gx/GXPixel.c"), Object(NonMatching, "Dolphin/gx/GXStubs.c"), Object(NonMatching, "Dolphin/gx/GXDisplayList.c"), Object(NonMatching, "Dolphin/gx/GXTransform.c"), Object(NonMatching, "Dolphin/gx/GXPerf.c"), ], ), DolphinLib( "mtx", [ Object( Matching, "Dolphin/mtx/mtx.c", cflags=[*cflags_base, "-fp_contract off"] ), Object(NonMatching, "Dolphin/mtx/mtx44vec.c"), Object(NonMatching, "Dolphin/mtx/mtx44.c"), Object(NonMatching, "Dolphin/mtx/vec.c"), Object(NonMatching, "Dolphin/mtx/psmtx.c"), ], ), DolphinLib( "os", [ Object(Matching, "Dolphin/os/__start.c"), Object(Matching, "Dolphin/os/OS.c"), Object(Matching, "Dolphin/os/OSAlarm.c"), Object(Matching, "Dolphin/os/OSArena.c"), Object(Matching, "Dolphin/os/OSAudioSystem.c"), Object(Matching, "Dolphin/os/OSCache.c"), Object(Matching, "Dolphin/os/OSContext.c"), Object(Matching, "Dolphin/os/OSError.c"), Object(NonMatching, "Dolphin/os/OSFatal.c"), Object(NonMatching, "Dolphin/os/OSFont.c"), Object(Matching, "Dolphin/os/OSInterrupt.c"), Object(Matching, "Dolphin/os/OSLink.c"), Object(Matching, "Dolphin/os/OSMessage.c"), Object(Matching, "Dolphin/os/OSMemory.c"), Object(Matching, "Dolphin/os/OSMutex.c"), Object(NonMatching, "Dolphin/os/OSReboot.c"), Object(Matching, "Dolphin/os/OSReset.c"), Object(Matching, "Dolphin/os/OSResetSW.c"), Object(Matching, "Dolphin/os/OSRtc.c"), Object(Matching, "Dolphin/os/OSSync.c"), Object(Matching, "Dolphin/os/OSThread.c"), Object(Matching, "Dolphin/os/OSTime.c"), Object(Matching, "Dolphin/os/__ppc_eabi_init.cpp"), ], ), DolphinLib( "pad", [ Object(Matching, "Dolphin/pad/PadClamp.c"), Object(Matching, "Dolphin/pad/pad.c"), ], ), DolphinLib( "vi", [ Object(NonMatching, "Dolphin/vi.c"), ], ), { "lib": "MSL_C.PPCEABI.bare.H", "mw_version": "GC/1.3.2", "cflags": cflags_runtime, "host": False, "progress_category": "sdk", "objects": [ Object(Matching, "Runtime/__mem.c"), Object(Matching, "Runtime/__va_arg.c"), Object(Matching, "Runtime/global_destructor_chain.c"), Object(Matching, "Runtime/CPlusLibPPC.cpp"), Object(Matching, "Runtime/NMWException.cpp"), Object(Matching, "Runtime/ptmf.c"), Object(Matching, "Runtime/runtime.c"), Object(Matching, "Runtime/__init_cpp_exceptions.cpp"), Object(Matching, "Runtime/Gecko_ExceptionPPC.cpp"), Object(Matching, "Runtime/abort_exit.c"), Object(NonMatching, "Runtime/alloc.c"), Object(Matching, "Runtime/ansi_files.c"), Object(NonMatching, "Runtime/ansi_fp.c"), Object(Matching, "Runtime/arith.c"), Object(Matching, "Runtime/buffer_io.c"), Object(Matching, "Runtime/ctype.c"), Object(Matching, "Runtime/locale.c"), Object(Matching, "Runtime/direct_io.c"), Object(Matching, "Runtime/file_io.c"), Object(Matching, "Runtime/errno.c"), Object(Matching, "Runtime/FILE_POS.c"), Object(Matching, "Runtime/mbstring.c"), Object(Matching, "Runtime/mem.c"), Object(Matching, "Runtime/mem_funcs.c"), Object(Matching, "Runtime/misc_io.c"), Object(NonMatching, "Runtime/printf.c"), Object(NonMatching, "Runtime/qsort.c"), Object(Matching, "Runtime/rand.c"), Object(Matching, "Runtime/sscanf.c"), Object(Matching, "Runtime/string.c"), Object(Matching, "Runtime/float.c"), Object(NonMatching, "Runtime/strtold.c"), Object(Matching, "Runtime/uart_console_io.c"), Object(Matching, "Runtime/wchar_io.c"), Object(Matching, "Runtime/e_acos.c"), Object(Matching, "Runtime/e_asin.c"), Object(Matching, "Runtime/e_atan2.c"), Object(NonMatching, "Runtime/e_exp.c"), # CW 1.3.2 lib bug Object(Matching, "Runtime/e_fmod.c"), Object(Matching, "Runtime/e_log.c"), Object(NonMatching, "Runtime/e_pow.c"), # CW 1.3.2 lib bug Object(Matching, "Runtime/e_rem_pio2.c"), Object(Matching, "Runtime/k_cos.c"), Object(Matching, "Runtime/k_rem_pio2.c"), Object(Matching, "Runtime/k_sin.c"), Object(Matching, "Runtime/k_tan.c"), Object(NonMatching, "Runtime/s_atan.c"), # CW 1.3.2 lib bug Object(Matching, "Runtime/s_copysign.c"), Object(Matching, "Runtime/s_cos.c"), Object(Matching, "Runtime/s_floor.c"), Object(Matching, "Runtime/s_frexp.c"), Object(Matching, "Runtime/s_ldexp.c"), Object(Matching, "Runtime/s_modf.c"), Object(Matching, "Runtime/s_nextafter.c"), Object(Matching, "Runtime/s_sin.c"), Object(Matching, "Runtime/s_tan.c"), Object(Matching, "Runtime/w_acos.c"), Object(Matching, "Runtime/w_asin.c"), Object(Matching, "Runtime/w_atan2.c"), Object(Matching, "Runtime/w_exp.c"), Object(Matching, "Runtime/w_fmod.c"), Object(Matching, "Runtime/w_log.c"), Object(Matching, "Runtime/w_pow.c"), Object(Matching, "Runtime/math_ppc.c"), ], }, MusyX( # debug=True, # mw_version="GC/1.2.5", # major=1, # minor=5, # patch=3, objects=[ Object(Matching, "musyx/runtime/seq.c"), Object(Matching, "musyx/runtime/synth.c"), Object(Matching, "musyx/runtime/seq_api.c"), Object(Matching, "musyx/runtime/snd_synthapi.c"), Object(Matching, "musyx/runtime/stream.c"), Object(Matching, "musyx/runtime/synthdata.c"), Object(Matching, "musyx/runtime/synthmacros.c"), Object(Matching, "musyx/runtime/synthvoice.c"), Object(Matching, "musyx/runtime/synth_ac.c"), Object(Matching, "musyx/runtime/synth_adsr.c"), Object(Matching, "musyx/runtime/synth_vsamples.c"), Object(Matching, "musyx/runtime/synth_dbtab.c"), Object(Matching, "musyx/runtime/s_data.c"), Object(NonMatching, "musyx/runtime/hw_dspctrl.c"), Object(Matching, "musyx/runtime/hw_volconv.c"), Object(Matching, "musyx/runtime/snd3d.c"), Object(Matching, "musyx/runtime/snd_init.c"), Object(Matching, "musyx/runtime/snd_math.c"), Object(NonMatching, "musyx/runtime/snd_midictrl.c"), Object(Matching, "musyx/runtime/snd_service.c"), Object(Matching, "musyx/runtime/hardware.c"), Object(Matching, "musyx/runtime/hw_aramdma.c"), Object(Matching, "musyx/runtime/dsp_import.c"), Object(Matching, "musyx/runtime/hw_dolphin.c"), Object(Matching, "musyx/runtime/hw_memory.c"), Object(Matching, "musyx/runtime/hw_lib_dummy.c"), Object(Matching, "musyx/runtime/CheapReverb/creverb_fx.c"), Object(Matching, "musyx/runtime/CheapReverb/creverb.c"), Object(Matching, "musyx/runtime/StdReverb/reverb_fx.c"), Object(Matching, "musyx/runtime/StdReverb/reverb.c"), Object(Matching, "musyx/runtime/Delay/delay_fx.c"), Object(Matching, "musyx/runtime/Chorus/chorus_fx.c"), Object(Matching, "musyx/runtime/profile.c"), ], ), DolphinLib( "Dummy", [ Object(Matching, "Dolphin/dummy.c"), ], ), DolphinLib( "dtk", [ Object(Matching, "Dolphin/dtk.c"), ], ), DolphinLib( "card", [ Object(Matching, "Dolphin/card/CARDBios.c"), Object(Matching, "Dolphin/card/CARDUnlock.c"), Object(Matching, "Dolphin/card/CARDRdwr.c"), Object(Matching, "Dolphin/card/CARDBlock.c"), Object(Matching, "Dolphin/card/CARDDir.c"), Object(Matching, "Dolphin/card/CARDCheck.c"), Object(Matching, "Dolphin/card/CARDMount.c"), Object(Matching, "Dolphin/card/CARDFormat.c"), Object(Matching, "Dolphin/card/CARDOpen.c"), Object(Matching, "Dolphin/card/CARDCreate.c"), Object(Matching, "Dolphin/card/CARDRead.c"), Object(Matching, "Dolphin/card/CARDWrite.c"), Object(Matching, "Dolphin/card/CARDDelete.c"), Object(Matching, "Dolphin/card/CARDStat.c"), Object(Matching, "Dolphin/card/CARDRename.c"), Object(Matching, "Dolphin/card/CARDNet.c"), ], ), DolphinLib( "si", [ Object(Matching, "Dolphin/si/SIBios.c"), Object(Matching, "Dolphin/si/SISamplingRate.c"), ], ), DolphinLib( "exi", [ Object(Matching, "Dolphin/exi/EXIBios.c"), Object(Matching, "Dolphin/exi/EXIUart.c"), ], ), DolphinLib( "thp", [ Object(NonMatching, "Dolphin/thp/THPDec.c"), Object(NonMatching, "Dolphin/thp/THPAudio.c"), ], ), DolphinLib( "gba", [ Object(Matching, "Dolphin/GBA/GBA.c"), Object(Matching, "Dolphin/GBA/GBAGetProcessStatus.c"), Object(Matching, "Dolphin/GBA/GBAJoyBoot.c"), Object(Matching, "Dolphin/GBA/GBARead.c"), Object(Matching, "Dolphin/GBA/GBAWrite.c"), Object(Matching, "Dolphin/GBA/GBAXfer.c"), Object(Matching, "Dolphin/GBA/GBAKey.c"), ], ), Rel( "NESemuP", [ Object( Matching, "NESemu/modwrapper.c", ), ], ), ] # Optional extra categories for progress tracking config.progress_categories = [ ProgressCategory("game", "Game"), ProgressCategory("core", "Core Engine (Kyoto)"), ProgressCategory("sdk", "SDK"), ProgressCategory("third_party", "Third Party"), ] config.progress_all = False config.progress_each_module = args.verbose config.progress_modules = False config.progress_use_fancy = True config.progress_code_fancy_frac = 1499 config.progress_code_fancy_item = "Energy" config.progress_data_fancy_frac = 250 config.progress_data_fancy_item = "Missiles" if args.mode == "configure": # Write build.ninja and objdiff.json generate_build(config) elif args.mode == "progress": # Print progress and write progress.json calculate_progress(config) else: sys.exit("Unknown mode: " + args.mode)