#ifndef _RSTL_RESERVED_VECTOR_HPP #define _RSTL_RESERVED_VECTOR_HPP #include "types.h" #include "construct.hpp" #include "pointer_iterator.hpp" namespace rstl { template < typename T, size_t N > class reserved_vector { size_t x0_count; T x4_items[N]; public: typedef pointer_iterator< T, reserved_vector< T, N >, void > iterator; typedef const_pointer_iterator< T, reserved_vector< T, N >, void > const_iterator; inline iterator begin() { return iterator(x4_items); } inline const_iterator begin() const { return const_iterator(x4_items); } inline iterator end() { return iterator(x4_items + x0_count); } inline const_iterator end() const { return const_iterator(x4_items + x0_count); } ~reserved_vector() { for (u32 i = x0_count; i > 0; --i) { rstl::destroy(&x4_items[i]); } } void push_back(const T& in) { if (x0_count < N) { iterator out = begin() + x0_count; out = in; ++x0_count; } } inline T* data() { return x4_items; } inline const T* data() const { return x4_items; } inline size_t size() const { return x0_count; } inline size_t capacity() const { return N; } inline T& front() { return x4_items[0]; } inline const T& front() const { return x4_items[0]; } inline T& back() { return x4_items[x0_count - 1]; } inline const T& back() const { return x4_items[x0_count - 1]; } inline T& operator[](size_t idx) { return data()[idx]; } inline const T& operator[](size_t idx) const { return data()[idx]; } }; } // namespace rstl #endif