#ifndef _CPARTICLEPOINODE #define _CPARTICLEPOINODE #include "Kyoto/Animation/CPOINode.hpp" #include "Kyoto/Particles/CParticleData.hpp" class CParticlePOINode : public CPOINode { public: CParticlePOINode(rstl::string name, ushort type, const CCharAnimTime& time, int index, bool unique, float weight, int charIdx, int flags, const CParticleData& data); //: CPOINode(name, type, time, index, unique, weight, charIdx, flags), x38_val(value) {} explicit CParticlePOINode(CInputStream& in); const CParticleData& GetParticleData() const { return x38_data; } static CParticlePOINode CopyNodeMinusStartTime(const CParticlePOINode& node, const CCharAnimTime& startTime); private: CParticleData x38_data; }; #endif // _CPARTICLEPOINODE