#ifndef _CBALLFILTER #define _CBALLFILTER #include "MetroidPrime/ICollisionFilter.hpp" class CCollisionInfoList; class CPhysicsActor; class CBallFilter : public ICollisionFilter { public: explicit CBallFilter(CActor& actor) : ICollisionFilter(actor) {} void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const; }; #endif // _CBALLFILTER