#ifndef _CEXPLOSION #define _CEXPLOSION #include "types.h" #include "MetroidPrime/CEffect.hpp" #include "rstl/single_ptr.hpp" class CParticleGen; class CGenDescription; class CElectricDescription; class CExplosion : public CEffect { public: CExplosion(const TLockedToken< CGenDescription >& particle, TUniqueId uid, bool active, const CEntityInfo& info, const rstl::string& name, const CTransform4f& xf, uint flags, const CVector3f& scale, const CColor& color); // CEntity ~CExplosion(); void Accept(IVisitor& visitor) override; void Think(float dt, CStateManager& mgr) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override; // CActor void PreRender(CStateManager&, const CFrustumPlanes&) override; void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override; void Render(const CStateManager&) const override; void CalculateRenderBounds() override; public: rstl::single_ptr< CParticleGen > xe8_particleGen; TUniqueId xec_explosionLight; union { const CGenDescription* xf0_particleDesc; const CElectricDescription* xf0_electricDesc; }; bool xf4_24_renderThermalHot : 1; bool xf4_25_ : 1; bool xf4_26_renderXray : 1; float xf8_time; }; CHECK_SIZEOF(CExplosion, 0x100) #endif // _CEXPLOSION