#ifndef _CFACEPLATEDECORATION #define _CFACEPLATEDECORATION #include "Kyoto/TToken.hpp" #include "rstl/optional_object.hpp" class CTexture; class CStateManager; class CFaceplateDecoration { CAssetId x0_id; rstl::optional_object< TToken< CTexture > > x4_tex; public: explicit CFaceplateDecoration(CStateManager& stateMgr); void Update(float dt, const CStateManager& stateMgr); void Draw(const CStateManager& stateMgr) const; }; #endif // _CFACEPLATEDECORATION