#ifndef _CTWEAKGAME_HPP #define _CTWEAKGAME_HPP #include "types.h" #include "rstl/string.hpp" class CTweakGame { public: const rstl::string& GetWorldPrefix() { return x4_worldPrefix; } private: uint x0_; rstl::string x4_worldPrefix; }; extern CTweakGame* gpTweakGame; #endif