#ifndef __CCAMERAHINT_HPP__ #define __CCAMERAHINT_HPP__ #include "types.h" #include "MetroidPrime/Cameras/CBallCamera.hpp" #include "Kyoto/Math/CVector3f.hpp" class CCameraHint { public: CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist, f32 maxDist, f32 backwardsDist, const CVector3f& lookAtOffset, const CVector3f& chaseLookAtOffset, const CVector3f& ballToCam, f32 fov, f32 attitudeRange, f32 azimuthRange, f32 anglePerSecond, f32 clampVelRange, f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 clampVelTime, f32 controlInterpDur); virtual ~CCameraHint(); private: uint mOverrideFlags; CBallCamera::EBallCameraBehaviour mBehaviour; f32 mMinDist; f32 mMaxDist; f32 mBackwardsDist; CVector3f mLookAtOffset; CVector3f mChaseLookAtOffset; CVector3f mBallToCam; f32 mFov; f32 mAttitudeRange; f32 mAzimuthRange; f32 mAnglePerSecond; f32 mClampVelRange; f32 mClampRotRange; f32 mElevation; f32 mInterpolateTime; f32 mClampVelTime; f32 mControlInterpDur; }; #endif // __CCAMERAHINT_HPP__