#ifndef _CPHYSICSSTATE #define _CPHYSICSSTATE #include "MetroidPrime/CAxisAngle.hpp" #include "Kyoto/Math/CQuaternion.hpp" #include "Kyoto/Math/CVector3f.hpp" class CPhysicsState { public: CPhysicsState(const CVector3f& trasnlation, const CQuaternion& orientation, const CVector3f& constantForce, const CAxisAngle& angularMomentum, const CVector3f& momentum, const CVector3f& force, const CVector3f& impulse, const CAxisAngle& torque, const CAxisAngle& angularImpulse); CVector3f GetTranslation() const { return x0_translation; } CQuaternion GetOrientation() const { return xc_orientation; } CVector3f GetConstantForceWR() const { return x1c_constantForce; } CAxisAngle GetAngularMomentumWR() const { return x28_angularMomentum; } CVector3f GetMomentumWR() const { return x34_momentum; } CVector3f GetForceWR() const { return x40_force; } CVector3f GetImpulseWR() const { return x4c_impulse; } CAxisAngle GetTorque() const { return x58_torque; } CAxisAngle GetAngularImpulseWR() const { return x64_angularImpulse; } private: CVector3f x0_translation; CQuaternion xc_orientation; CVector3f x1c_constantForce; CAxisAngle x28_angularMomentum; CVector3f x34_momentum; CVector3f x40_force; CVector3f x4c_impulse; CAxisAngle x58_torque; CAxisAngle x64_angularImpulse; }; #endif // _CPHYSICSSTATE