#ifndef _TCASTTO_HPP #define _TCASTTO_HPP #include "types.h" class CEntity; // clang-format off #define TCASTTO_VISITORS \ VISIT(CActor) \ VISIT(CBallCamera) \ VISIT(CBomb) \ VISIT(CCinematicCamera) \ VISIT(CCollisionActor) \ VISIT(CDestroyableRock) \ VISIT(CEnergyProjectile) \ VISIT(CEntity) \ VISIT(CExplosion) \ VISIT(CFirstPersonCamera) \ VISIT(CFishCloud) \ VISIT(CGameCamera) \ VISIT(CGameLight) \ VISIT(CGameProjectile) \ VISIT(CHUDBillboardEffect) \ VISIT(CMetroidPrimeRelay) \ VISIT(CPathCamera) \ VISIT(CPatterned) \ VISIT(CPhysicsActor) \ VISIT(CPlayer) \ VISIT(CRepulsor) \ VISIT(CScriptActor) \ VISIT(CScriptActorKeyframe) \ VISIT(CScriptAiJumpPoint) \ VISIT(CScriptCameraHint) \ VISIT(CScriptCameraPitchVolume) \ VISIT(CScriptCameraWaypoint) \ VISIT(CScriptCoverPoint) \ VISIT(CScriptDebugCameraWaypoint) \ VISIT(CScriptDistanceFog) \ VISIT(CScriptDock) \ VISIT(CScriptDoor) \ VISIT(CScriptEffect) \ VISIT(CScriptGrapplePoint) \ VISIT(CScriptGunTurret) \ VISIT(CScriptMazeNode) \ VISIT(CScriptPickup) \ VISIT(CScriptPlatform) \ VISIT(CScriptPlayerHint) \ VISIT(CScriptPointOfInterest) \ VISIT(CScriptRoomAcoustics) \ VISIT(CScriptSound) \ VISIT(CScriptSpawnPoint) \ VISIT(CScriptSpecialFunction) \ VISIT(CScriptSpiderBallAttractionSurface) \ VISIT(CScriptSpiderBallWaypoint) \ VISIT(CScriptTargetingPoint) \ VISIT(CTeamAiMgr) \ VISIT(CScriptTimer) \ VISIT(CScriptTrigger) \ VISIT(CScriptVisorFlare) \ VISIT(CScriptWater) \ VISIT(CScriptWaypoint) \ VISIT(CSnakeWeedSwarm) \ VISIT(CScriptSpindleCamera) \ VISIT(CWallCrawlerSwarm) \ VISIT(CWeapon) // clang-format on #define VISIT(cls) class cls; TCASTTO_VISITORS #undef VISIT class IVisitor { public: #define VISIT(cls) virtual void Visit(cls& p) = 0; TCASTTO_VISITORS #undef VISIT }; template < class T > class TCastToPtr : public IVisitor { public: TCastToPtr(CEntity* p); TCastToPtr(CEntity& p); operator T*() const { return ptr; } #define VISIT(cls) void Visit(cls& p) override; TCASTTO_VISITORS #undef VISIT private: // Compiler picks the overload based on whether // the passed pointer is convertible to T* T* GetPtr(void* ptr) const { return nullptr; } T* GetPtr(T* ptr) const { return ptr; } T* ptr; }; template < typename T > const T* TCastToConstPtr(const CEntity* p) { return TCastToPtr(const_cast< CEntity* >(p)); } template < typename T > const T* TCastToConstPtr(const CEntity& p) { return TCastToPtr(const_cast< CEntity* >(&p)); } #endif