#ifndef _CSPLASHSCREEN_HPP #define _CSPLASHSCREEN_HPP #include "types.h" #include "MetroidPrime/CIOWin.hpp" class CSplashScreen : public CIOWin { public: enum ESplashScreen { Nintendo, Retro, Dolby, }; CSplashScreen(ESplashScreen); ~CSplashScreen() override; virtual EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&); virtual void Draw(); }; #endif