#ifndef _CMATH_HPP #define _CMATH_HPP #include "types.h" #include "math.h" #define M_PIF 3.14159265358979323846f class CMath { public: static f32 FastCosR(f32 v); static f32 FastSinR(f32 v); static inline f32 FastFmod(f32 x, f32 y) { int v = static_cast< int >(x * (1.f / y)); return x - v * y; } template < typename T > static const T& Clamp(const T& min, const T& val, const T& max); // TODO: weak static f32 SqrtF(f32 v); static inline f32 Limit(f32 v, f32 h) { return fabs(v) > h ? h * Sign(v) : v; } static inline f32 Sign(f32 v) { return FastFSel(v, 1.f, -1.f); } static inline f32 FastFSel(register f32 v, register f32 h, register f32 l) { register f32 out; asm { fsel out, v, h, l } return out; } static inline f32 AbsF(f32 v) { return fabs(v); } static inline f64 AbsD(f64 v) { return fabs(v); } static inline int AbsI(int v) { return abs(v); } // WrapPi__5CMathFf weak // WrapTwoPi__5CMathFf weak // FastFmod__5CMathFfff weak template < typename T > static const T& Min(const T& a, const T& b); template < typename T > static const T& Max(const T& a, const T& b); // InvSqrtF__5CMathFf global // FastArcCosR__5CMathFf global // SlowCosineR__5CMathFf global // SlowSineR__5CMathFf global // FastCosR__5CMathFf global // GetBezierPoint__5CMathFRC9CVector3fRC9CVector3fRC9CVector3fRC9CVector3ff global static f32 ClampRadians(f32 rad) { f32 value = rad - static_cast(rad * (M_PIF * 2.f)) * (M_PIF * 2.f); if (value < 0.f) { value += (M_PIF * 2.f); } return value; } // ModF__5CMathFff weak static f32 Deg2Rad(f32 deg) { return Deg2Rev(deg) * (M_PIF * 2.f); } static f32 Deg2Rev(f32 deg) { return deg * (1.f / 360.f); } static f32 ArcCosineR(f32 v); // FloorF__5CMathFf global // BaryToWorld__5CMathFRC9CVector3fRC9CVector3fRC9CVector3fRC9CVector3f global // GetCatmullRomSplinePoint__5CMathFRC9CVector3fRC9CVector3fRC9CVector3fRC9CVector3ff global // FastSqrtF__5CMathFf weak static double SqrtD(double x); // IsEpsilon__5CMathFfff global // FastMin__5CMathFff weak // FastMax__5CMathFff weak // PowF__5CMathFff global // Rev2Deg__5CMathFf weak // GetCatmullRomSplinePoint__5CMathFfffff global // SlowTangentR__5CMathFf global // Rad2Deg__5CMathFf weak // Rad2Rev__5CMathFf weak // CeilingF__5CMathFf global // ArcTangentR__5CMathFf global // Swap__5CMathFRfRf weak }; #endif