#ifndef _CBSGETUP #define _CBSGETUP #include "MetroidPrime/BodyState/CBodyState.hpp" class CBSGetup : public CBodyState { public: CBSGetup(); ~CBSGetup(); void Start(CBodyController& bc, CStateManager& mgr) override; pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) override; void Shutdown(CBodyController& bc) override; private: pas::EFallState x4_fallState; pas::EAnimationState GetBodyStateTransition(float dt, CBodyController& bc); }; #endif // _CBSGETUP