#ifndef _CMEMORY #define _CMEMORY #include "types.h" #include "Kyoto/Alloc/IAllocator.hpp" #include "Kyoto/Alloc/CCallStack.hpp" class COsContext; class CMemory { static IAllocator* mpAllocator; static bool mInitialized; public: static void Startup(COsContext& ctx); static void Shutdown(); static void SetAllocator(COsContext& ctx, IAllocator& allocator); static IAllocator* GetAllocator(); static void* Alloc(size_t len, IAllocator::EHint hint = IAllocator::kHI_None, IAllocator::EScope scope = IAllocator::kSC_Unk1, IAllocator::EType type = IAllocator::kTP_Heap, const CCallStack& callstack = CCallStack(-1, "??(??)")); static void Free(const void* ptr); static void SetOutOfMemoryCallback(IAllocator::FOutOfMemoryCb callback, const void* context); static void OffsetFakeStatics(int); }; void* operator new(size_t sz, const char*, const char*); void* operator new[](size_t sz, const char*, const char*); // TODO remove inline void* operator new(size_t sz) { return operator new(sz, "??(??)", nullptr); } inline void* operator new[](size_t sz) { return operator new[](sz, "??(??)", nullptr); } // placement new inline void* operator new(size_t n, void* ptr) { return ptr; }; inline void operator delete(void* ptr) { CMemory::Free(ptr); } inline void operator delete[](void* ptr) { CMemory::Free(ptr); } #define NEW new ("??(??)", nullptr) #endif // _CMEMORY