#ifndef _CSCRIPTMAILBOX #define _CSCRIPTMAILBOX #include "MetroidPrime/TGameTypes.hpp" #include "rstl/reserved_vector.hpp" class CWorldSaveGameInfo; class CInputStream; class COutputStream; class CStateManager; class CScriptMailbox { public: CScriptMailbox(); CScriptMailbox(CInputStream& in, const CWorldSaveGameInfo& world); ~CScriptMailbox(); void PutTo(COutputStream& out, CWorldSaveGameInfo& world) const; void SendMsgs(const TAreaId& area, CStateManager& mgr); void AddMsg(TEditorId id); void RemoveMsg(TEditorId id); bool HasMsg(TEditorId id) const; private: rstl::reserved_vector< TEditorId, 512 > x0_relays; }; #endif // _CSCRIPTMAILBOX