prime/include/Kyoto/Animation/CParticleData.hpp

36 lines
595 B
C++

#ifndef _CPARTICLEDATA
#define _CPARTICLEDATA
#include "types.h"
#include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "rstl/string.hpp"
class CParticleData {
public:
enum EParentedMode {
kPM_Initial,
kPM_ContinuousEmitter,
kPM_ContinuousSystem,
};
private:
uint x0_duration;
SObjectTag x4_particle;
rstl::string xc_boneName;
float x1c_scale;
EParentedMode x20_parentMode;
};
class CAuxiliaryParticleData {
private:
uint x0_duration;
SObjectTag x4_particle;
CVector3f xc_translation;
float x18_scale;
};
#endif // _CPARTICLEDATA