#include "common.h" #include #include #include #include namespace kernel32 { uint32_t WIN_FUNC GetLastError() { return wibo::lastError; } void *WIN_FUNC GetCurrentProcess() { return (void *) 0xFFFFFFFF; } void WIN_FUNC InitializeCriticalSection(void *param) { // printf("InitializeCriticalSection(...)\n"); } void WIN_FUNC DeleteCriticalSection(void *param) { // printf("DeleteCriticalSection(...)\n"); } void WIN_FUNC EnterCriticalSection(void *param) { // printf("EnterCriticalSection(...)\n"); } void WIN_FUNC LeaveCriticalSection(void *param) { // printf("LeaveCriticalSection(...)\n"); } /* * TLS (Thread-Local Storage) */ enum { MAX_TLS_VALUES = 100 }; static bool tlsValuesUsed[MAX_TLS_VALUES] = { false }; static void *tlsValues[MAX_TLS_VALUES]; unsigned int WIN_FUNC TlsAlloc() { printf("TlsAlloc()\n"); for (int i = 0; i < MAX_TLS_VALUES; i++) { if (tlsValuesUsed[i] == false) { tlsValuesUsed[i] = true; tlsValues[i] = 0; printf("...returning %d\n", i); return i; } } printf("...returning nothing\n"); return 0xFFFFFFFF; } unsigned int WIN_FUNC TlsFree(unsigned int dwTlsIndex) { printf("TlsFree(%u)\n", dwTlsIndex); if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex]) { tlsValuesUsed[dwTlsIndex] = false; return 1; } else { return 0; } } void *WIN_FUNC TlsGetValue(unsigned int dwTlsIndex) { // printf("TlsGetValue(%u)\n", dwTlsIndex); if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex]) return tlsValues[dwTlsIndex]; else return 0; } unsigned int WIN_FUNC TlsSetValue(unsigned int dwTlsIndex, void *lpTlsValue) { // printf("TlsSetValue(%u, %p)\n", dwTlsIndex, lpTlsValue); if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex]) { tlsValues[dwTlsIndex] = lpTlsValue; return 1; } else { return 0; } } /* * Memory */ void *WIN_FUNC GlobalAlloc(uint32_t uFlags, size_t dwBytes) { printf("GlobalAlloc(flags=%x, size=%x)\n", uFlags, dwBytes); if (uFlags & 2) { // GMEM_MOVEABLE - not implemented rn return 0; } else { // GMEM_FIXED - this is simpler void *buffer = malloc(dwBytes); if (buffer && (uFlags & 0x40)) { // GMEM_ZEROINT memset(buffer, 0, dwBytes); } return buffer; } } void *WIN_FUNC GlobalFree(void *hMem) { free(hMem); return 0; } /* * Environment */ char *WIN_FUNC GetCommandLineA() { return wibo::commandLine; } char *WIN_FUNC GetEnvironmentStrings() { // Step 1, figure out the size of the buffer we need. size_t bufSize = 0; char **work = environ; while (*work) { bufSize += strlen(*work) + 1; work++; } bufSize++; // Step 2, actually build that buffer char *buffer = (char *) malloc(bufSize); char *ptr = buffer; work = environ; while (*work) { size_t strSize = strlen(*work); memcpy(ptr, *work, strSize); ptr[strSize] = 0; ptr += strSize + 1; work++; } *ptr = 0; // an extra null at the end return buffer; } void WIN_FUNC FreeEnvironmentStringsA(char *buffer) { free(buffer); } /* * I/O */ void *WIN_FUNC GetStdHandle(uint32_t nStdHandle) { switch (nStdHandle) { case ((uint32_t) -10): // STD_INPUT_HANDLE return stdin; case ((uint32_t) -11): // STD_OUTPUT_HANDLE return stdout; case ((uint32_t) -12): // STD_ERROR_HANDLE return stderr; default: return (void *) 0xFFFFFFFF; } } unsigned int WIN_FUNC DuplicateHandle(void *hSourceProcessHandle, void *hSourceHandle, void *hTargetProcessHandle, void **lpTargetHandle, unsigned int dwDesiredAccess, unsigned int bInheritHandle, unsigned int dwOptions) { // This is kinda silly... if (hSourceHandle == stdin || hSourceHandle == stdout || hSourceHandle == stderr) { // Just pretend we duplicated it, why not *lpTargetHandle = hSourceHandle; return 1; } // This probably won't come up printf("Unhandled DuplicateHandle(source=%p)\n", hSourceHandle); return 0; } std::filesystem::path pathFromWindows(const char *inStr) { // Convert to forward slashes std::string str = inStr; std::replace(str.begin(), str.end(), '\\', '/'); // Remove the drive letter if (str.starts_with("c:/") || str.starts_with("C:/")) { str.erase(0, 2); } return std::filesystem::path(str); } std::string pathToWindows(const std::filesystem::path &path) { std::string str = path; if (path.is_absolute()) { str.insert(0, "C:"); } std::replace(str.begin(), str.end(), '/', '\\'); return str; } unsigned int WIN_FUNC GetFullPathNameA(const char *lpFileName, unsigned int nBufferLength, char *lpBuffer, char **lpFilePart) { printf("GetFullPathNameA(%s)...\n", lpFileName); std::filesystem::path absPath = std::filesystem::absolute(pathFromWindows(lpFileName)); std::string absStr = pathToWindows(absPath); printf("AbsPath: %s - %s\n", absPath.c_str(), absStr.c_str()); // Enough space? if ((absStr.size() + 1) <= nBufferLength) { strcpy(lpBuffer, absStr.c_str()); // Do we need to fill in FilePart? if (lpFilePart) { *lpFilePart = 0; if (!std::filesystem::is_directory(absPath)) { *lpFilePart = strrchr(lpBuffer, '\\'); if (*lpFilePart) *lpFilePart += 1; } } return absStr.size(); } else { return absStr.size() + 1; } } unsigned int WIN_FUNC GetFileAttributesA(const char *lpFileName) { auto path = pathFromWindows(lpFileName); printf("GetFileAttributesA(%s)... (%s)\n", lpFileName, path.c_str()); auto status = std::filesystem::status(path); wibo::lastError = 0; switch (status.type()) { case std::filesystem::file_type::regular: printf("File exists\n"); return 0x80; // FILE_ATTRIBUTE_NORMAL case std::filesystem::file_type::directory: return 0x10; // FILE_ATTRIBUTE_DIRECTORY case std::filesystem::file_type::not_found: default: printf("File does not exist\n"); wibo::lastError = 2; // ERROR_FILE_NOT_FOUND return 0xFFFFFFFF; // INVALID_FILE_ATTRIBUTES } } unsigned int WIN_FUNC WriteFile(void *hFile, const void *lpBuffer, unsigned int nNumberOfBytesToWrite, unsigned int *lpNumberOfBytesWritten, void *lpOverlapped) { // for now, we VERY naively assume that the handle is a FILE* // haha this is gonna come back and bite me, isn't it wibo::lastError = 0; size_t written = fwrite(lpBuffer, 1, nNumberOfBytesToWrite, (FILE *) hFile); if (lpNumberOfBytesWritten) *lpNumberOfBytesWritten = written; if (written == 0) wibo::lastError = 29; // ERROR_WRITE_FAULT return (written == nNumberOfBytesToWrite); } /* * Console Nonsense */ unsigned int WIN_FUNC SetConsoleCtrlHandler(void *HandlerRoutine, unsigned int Add) { // This is a function that gets called when doing ^C // We might want to call this later (being mindful that it'll be stdcall I think) // For now, just pretend we did the thing return 1; } struct CONSOLE_SCREEN_BUFFER_INFO { int16_t dwSize_x; int16_t dwSize_y; int16_t dwCursorPosition_x; int16_t dwCursorPosition_y; uint16_t wAttributes; int16_t srWindow_left; int16_t srWindow_top; int16_t srWindow_right; int16_t srWindow_bottom; int16_t dwMaximumWindowSize_x; int16_t dwMaximumWindowSize_y; }; unsigned int WIN_FUNC GetConsoleScreenBufferInfo(void *hConsoleOutput, CONSOLE_SCREEN_BUFFER_INFO *lpConsoleScreenBufferInfo) { // Tell a lie // mwcc doesn't care about anything else lpConsoleScreenBufferInfo->dwSize_x = 80; lpConsoleScreenBufferInfo->dwSize_y = 25; return 1; } unsigned int WIN_FUNC GetSystemDirectoryA(char *lpBuffer, unsigned int uSize) { strcpy(lpBuffer, "C:\\Windows\\System32"); return strlen(lpBuffer); } unsigned int WIN_FUNC GetWindowsDirectoryA(char *lpBuffer, unsigned int uSize) { strcpy(lpBuffer, "C:\\Windows"); return strlen(lpBuffer); } unsigned int WIN_FUNC GetCurrentDirectoryA(unsigned int uSize, char *lpBuffer) { printf("GetCurrentDirectoryA\n"); std::filesystem::path cwd = std::filesystem::current_path(); std::string path = pathToWindows(cwd); assert(path.size() < uSize); strcpy(lpBuffer, path.c_str()); return path.size(); } void* WIN_FUNC GetModuleHandleA(const char* lpModuleName) { printf("GetModuleHandleA %s\n", lpModuleName); // wibo::lastError = 0; return (void*)1; } unsigned int WIN_FUNC GetModuleFileNameA(void* hModule, char* lpFilename, unsigned int nSize) { printf("GetModuleFileNameA %p\n", hModule); wibo::lastError = 0; return 0; } void* WIN_FUNC FindResourceA(void* hModule, const char* lpName, const char* lpType) { printf("FindResourceA %p %s %s\n", hModule, lpName, lpType); return (void*)2; } void* WIN_FUNC LoadResource(void* hModule, void* res) { printf("LoadResource %p %p\n", hModule, res); return (void*)3; } void* WIN_FUNC LockResource(void* res) { printf("LockResource %p\n", res); return (void*)4; } unsigned int WIN_FUNC SizeofResource(void* hModule, void* res) { printf("SizeofResource %p %p\n", hModule, res); return 0; } void* WIN_FUNC LoadLibraryA(const char* lpLibFileName) { printf("LoadLibraryA %s\n", lpLibFileName); return (void*)5; } int WIN_FUNC FreeLibrary(void* hLibModule) { printf("FreeLibrary %p\n", hLibModule); return 1; } } void *wibo::resolveKernel32(const char *name) { if (strcmp(name, "GetLastError") == 0) return (void *) kernel32::GetLastError; if (strcmp(name, "GetCurrentProcess") == 0) return (void *) kernel32::GetCurrentProcess; if (strcmp(name, "InitializeCriticalSection") == 0) return (void *) kernel32::InitializeCriticalSection; if (strcmp(name, "DeleteCriticalSection") == 0) return (void *) kernel32::DeleteCriticalSection; if (strcmp(name, "EnterCriticalSection") == 0) return (void *) kernel32::EnterCriticalSection; if (strcmp(name, "LeaveCriticalSection") == 0) return (void *) kernel32::LeaveCriticalSection; if (strcmp(name, "GlobalAlloc") == 0) return (void *) kernel32::GlobalAlloc; if (strcmp(name, "GlobalFree") == 0) return (void *) kernel32::GlobalFree; if (strcmp(name, "TlsAlloc") == 0) return (void *) kernel32::TlsAlloc; if (strcmp(name, "TlsFree") == 0) return (void *) kernel32::TlsFree; if (strcmp(name, "TlsGetValue") == 0) return (void *) kernel32::TlsGetValue; if (strcmp(name, "TlsSetValue") == 0) return (void *) kernel32::TlsSetValue; if (strcmp(name, "GetCommandLineA") == 0) return (void *) kernel32::GetCommandLineA; if (strcmp(name, "GetEnvironmentStrings") == 0) return (void *) kernel32::GetEnvironmentStrings; if (strcmp(name, "FreeEnvironmentStringsA") == 0) return (void *) kernel32::FreeEnvironmentStringsA; if (strcmp(name, "GetStdHandle") == 0) return (void *) kernel32::GetStdHandle; if (strcmp(name, "DuplicateHandle") == 0) return (void *) kernel32::DuplicateHandle; if (strcmp(name, "GetFullPathNameA") == 0) return (void *) kernel32::GetFullPathNameA; if (strcmp(name, "GetFileAttributesA") == 0) return (void *) kernel32::GetFileAttributesA; if (strcmp(name, "WriteFile") == 0) return (void *) kernel32::WriteFile; if (strcmp(name, "SetConsoleCtrlHandler") == 0) return (void *) kernel32::SetConsoleCtrlHandler; if (strcmp(name, "GetConsoleScreenBufferInfo") == 0) return (void *) kernel32::GetConsoleScreenBufferInfo; if (strcmp(name, "GetSystemDirectoryA") == 0) return (void *) kernel32::GetSystemDirectoryA; if (strcmp(name, "GetWindowsDirectoryA") == 0) return (void *) kernel32::GetWindowsDirectoryA; if (strcmp(name, "GetCurrentDirectoryA") == 0) return (void *) kernel32::GetCurrentDirectoryA; if (strcmp(name, "GetModuleHandleA") == 0) return (void *) kernel32::GetModuleHandleA; if (strcmp(name, "GetModuleFileNameA") == 0) return (void *) kernel32::GetModuleFileNameA; if (strcmp(name, "FindResourceA") == 0) return (void *) kernel32::FindResourceA; if (strcmp(name, "LoadResource") == 0) return (void *) kernel32::LoadResource; if (strcmp(name, "LockResource") == 0) return (void *) kernel32::LockResource; if (strcmp(name, "SizeofResource") == 0) return (void *) kernel32::SizeofResource; if (strcmp(name, "LoadLibraryA") == 0) return (void *) kernel32::LoadLibraryA; if (strcmp(name, "FreeLibrary") == 0) return (void *) kernel32::FreeLibrary; return 0; }