2021-03-04 15:28:04 +00:00
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cmake_minimum_required(VERSION 3.0.0)
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2018-02-24 16:59:58 +00:00
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project(SDL2 C)
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2022-04-12 12:33:58 +00:00
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include(CTest)
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2018-02-24 16:59:58 +00:00
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2020-11-25 13:30:29 +00:00
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if(SDL_INSTALL_TESTS)
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include(GNUInstallDirs)
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endif()
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2018-02-24 16:59:58 +00:00
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# Global settings for all of the test targets
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# FIXME: is this wrong?
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remove_definitions(-DUSING_GENERATED_CONFIG_H)
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2022-01-03 17:41:21 +00:00
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if(PSP)
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link_libraries(
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SDL2main
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SDL2_test
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SDL2-static
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GL
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pspvram
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pspvfpu
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pspdisplay
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pspgu
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pspge
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pspaudio
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pspctrl
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psphprm
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psppower
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)
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else()
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link_libraries(SDL2_test SDL2-static)
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endif()
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2018-02-24 16:59:58 +00:00
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if(WINDOWS)
|
2021-10-31 23:53:11 +00:00
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# mingw32 must come before SDL2main to link successfully
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if(MINGW OR CYGWIN)
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link_libraries(mingw32)
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endif()
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# FIXME: Parent directory CMakeLists.txt only sets these for mingw/cygwin,
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# but we need them for VS as well.
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2018-02-24 16:59:58 +00:00
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link_libraries(SDL2main)
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add_definitions(-Dmain=SDL_main)
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endif()
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|
2021-11-01 00:11:09 +00:00
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# CMake incorrectly detects opengl32.lib being present on MSVC ARM64
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if(NOT MSVC OR NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM64")
|
2022-06-15 03:36:28 +00:00
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# Prefer GLVND, if present
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set(OpenGL_GL_PREFERENCE GLVND)
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2021-11-01 00:11:09 +00:00
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find_package(OpenGL)
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endif()
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2021-03-04 15:28:10 +00:00
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if (OPENGL_FOUND)
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add_definitions(-DHAVE_OPENGL)
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|
endif()
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|
2018-02-24 16:59:58 +00:00
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add_executable(checkkeys checkkeys.c)
|
2021-03-12 20:58:20 +00:00
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add_executable(checkkeysthreads checkkeysthreads.c)
|
2022-04-12 12:07:18 +00:00
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add_executable(loopwave loopwave.c testutils.c)
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add_executable(loopwavequeue loopwavequeue.c testutils.c)
|
2021-10-29 06:11:59 +00:00
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add_executable(testsurround testsurround.c)
|
2018-02-24 16:59:58 +00:00
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add_executable(testresample testresample.c)
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add_executable(testaudioinfo testaudioinfo.c)
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file(GLOB TESTAUTOMATION_SOURCE_FILES testautomation*.c)
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add_executable(testautomation ${TESTAUTOMATION_SOURCE_FILES})
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|
2022-04-12 12:07:18 +00:00
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add_executable(testmultiaudio testmultiaudio.c testutils.c)
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add_executable(testaudiohotplug testaudiohotplug.c testutils.c)
|
2018-02-24 16:59:58 +00:00
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add_executable(testaudiocapture testaudiocapture.c)
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add_executable(testatomic testatomic.c)
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add_executable(testintersections testintersections.c)
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add_executable(testrelative testrelative.c)
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add_executable(testhittesting testhittesting.c)
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add_executable(testdraw2 testdraw2.c)
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add_executable(testdrawchessboard testdrawchessboard.c)
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add_executable(testdropfile testdropfile.c)
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add_executable(testerror testerror.c)
|
2022-05-04 12:15:12 +00:00
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|
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if(LINUX)
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|
add_executable(testevdev testevdev.c)
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endif()
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|
2018-02-24 16:59:58 +00:00
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add_executable(testfile testfile.c)
|
2022-04-12 12:07:18 +00:00
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add_executable(testgamecontroller testgamecontroller.c testutils.c)
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add_executable(testgeometry testgeometry.c testutils.c)
|
2018-02-24 16:59:58 +00:00
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add_executable(testgesture testgesture.c)
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add_executable(testgl2 testgl2.c)
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add_executable(testgles testgles.c)
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add_executable(testgles2 testgles2.c)
|
2022-06-04 20:16:28 +00:00
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add_executable(testguid testguid.c)
|
2018-02-24 16:59:58 +00:00
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add_executable(testhaptic testhaptic.c)
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add_executable(testhotplug testhotplug.c)
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add_executable(testrumble testrumble.c)
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add_executable(testthread testthread.c)
|
2022-04-12 12:07:18 +00:00
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add_executable(testiconv testiconv.c testutils.c)
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add_executable(testime testime.c testutils.c)
|
2018-02-24 16:59:58 +00:00
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add_executable(testjoystick testjoystick.c)
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add_executable(testkeys testkeys.c)
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add_executable(testloadso testloadso.c)
|
2022-05-04 12:15:12 +00:00
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|
add_executable(testlocale testlocale.c)
|
2018-02-24 16:59:58 +00:00
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|
add_executable(testlock testlock.c)
|
2021-09-09 20:33:35 +00:00
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|
|
add_executable(testmouse testmouse.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
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|
|
if(APPLE)
|
|
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|
add_executable(testnative testnative.c
|
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|
|
testnativecocoa.m
|
2022-04-12 12:07:18 +00:00
|
|
|
testnativex11.c
|
|
|
|
testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
elseif(WINDOWS)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testnative testnative.c testnativew32.c testutils.c)
|
2022-05-08 16:17:49 +00:00
|
|
|
elseif(SDL_X11)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testnative testnative.c testnativex11.c testutils.c)
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|
|
|
target_link_libraries(testnative X11)
|
2018-02-24 16:59:58 +00:00
|
|
|
endif()
|
|
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|
|
2022-04-12 12:07:18 +00:00
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|
add_executable(testoverlay2 testoverlay2.c testyuv_cvt.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testplatform testplatform.c)
|
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|
|
add_executable(testpower testpower.c)
|
|
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|
add_executable(testfilesystem testfilesystem.c)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testrendertarget testrendertarget.c testutils.c)
|
|
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|
add_executable(testscale testscale.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
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|
add_executable(testsem testsem.c)
|
2022-05-04 12:15:12 +00:00
|
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|
add_executable(testsensor testsensor.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testshader testshader.c)
|
|
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|
add_executable(testshape testshape.c)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testsprite2 testsprite2.c testutils.c)
|
|
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|
add_executable(testspriteminimal testspriteminimal.c testutils.c)
|
|
|
|
add_executable(teststreaming teststreaming.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testtimer testtimer.c)
|
2022-05-04 12:15:12 +00:00
|
|
|
add_executable(testurl testurl.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testver testver.c)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testviewport testviewport.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testwm2 testwm2.c)
|
|
|
|
add_executable(testyuv testyuv.c testyuv_cvt.c)
|
|
|
|
add_executable(torturethread torturethread.c)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(testrendercopyex testrendercopyex.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testmessage testmessage.c)
|
|
|
|
add_executable(testdisplayinfo testdisplayinfo.c)
|
|
|
|
add_executable(testqsort testqsort.c)
|
|
|
|
add_executable(testbounds testbounds.c)
|
|
|
|
add_executable(testcustomcursor testcustomcursor.c)
|
2022-04-12 12:07:18 +00:00
|
|
|
add_executable(controllermap controllermap.c testutils.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
add_executable(testvulkan testvulkan.c)
|
2019-09-24 20:36:48 +00:00
|
|
|
add_executable(testoffscreen testoffscreen.c)
|
2018-02-24 16:59:58 +00:00
|
|
|
|
2020-11-25 13:30:29 +00:00
|
|
|
SET(ALL_TESTS
|
|
|
|
checkkeys
|
|
|
|
checkkeysthreads
|
|
|
|
controllermap
|
|
|
|
loopwave
|
|
|
|
loopwavequeue
|
|
|
|
testatomic
|
|
|
|
testaudiocapture
|
|
|
|
testaudiohotplug
|
|
|
|
testaudioinfo
|
|
|
|
testautomation
|
|
|
|
testbounds
|
|
|
|
testcustomcursor
|
|
|
|
testdisplayinfo
|
|
|
|
testdraw2
|
|
|
|
testdrawchessboard
|
|
|
|
testdropfile
|
|
|
|
testerror
|
|
|
|
testfile
|
|
|
|
testfilesystem
|
|
|
|
testgamecontroller
|
|
|
|
testgeometry
|
|
|
|
testgesture
|
|
|
|
testgl2
|
|
|
|
testgles
|
|
|
|
testgles2
|
2022-06-04 20:16:28 +00:00
|
|
|
testguid
|
2020-11-25 13:30:29 +00:00
|
|
|
testhaptic
|
|
|
|
testhittesting
|
|
|
|
testhotplug
|
|
|
|
testiconv
|
|
|
|
testime
|
|
|
|
testintersections
|
|
|
|
testjoystick
|
|
|
|
testkeys
|
|
|
|
testloadso
|
|
|
|
testlocale
|
|
|
|
testlock
|
|
|
|
testmessage
|
|
|
|
testmouse
|
|
|
|
testmultiaudio
|
|
|
|
testoffscreen
|
|
|
|
testoverlay2
|
|
|
|
testplatform
|
|
|
|
testpower
|
|
|
|
testqsort
|
|
|
|
testrelative
|
|
|
|
testrendercopyex
|
|
|
|
testrendertarget
|
|
|
|
testresample
|
|
|
|
testrumble
|
|
|
|
testscale
|
|
|
|
testsem
|
|
|
|
testsensor
|
|
|
|
testshader
|
|
|
|
testshape
|
|
|
|
testsprite2
|
|
|
|
testspriteminimal
|
|
|
|
teststreaming
|
|
|
|
testsurround
|
|
|
|
testthread
|
|
|
|
testtimer
|
|
|
|
testurl
|
|
|
|
testver
|
|
|
|
testviewport
|
|
|
|
testvulkan
|
|
|
|
testwm2
|
|
|
|
testyuv
|
|
|
|
torturethread
|
|
|
|
)
|
|
|
|
|
2022-04-12 12:33:58 +00:00
|
|
|
set(NONINTERACTIVE
|
|
|
|
testatomic
|
|
|
|
testerror
|
|
|
|
testfilesystem
|
2022-06-04 20:16:28 +00:00
|
|
|
testguid
|
2022-04-12 12:33:58 +00:00
|
|
|
testlocale
|
|
|
|
testplatform
|
|
|
|
testpower
|
|
|
|
testqsort
|
|
|
|
testthread
|
|
|
|
testtimer
|
|
|
|
testver
|
|
|
|
)
|
|
|
|
|
2022-05-08 16:17:49 +00:00
|
|
|
if(WINDOWS OR APPLE OR SDL_X11)
|
|
|
|
list(APPEND ALL_TESTS testnative)
|
|
|
|
endif()
|
|
|
|
|
2022-04-12 12:33:58 +00:00
|
|
|
if(LINUX)
|
2020-11-25 13:30:29 +00:00
|
|
|
list(APPEND ALL_TESTS testevdev)
|
2022-04-12 12:33:58 +00:00
|
|
|
list(APPEND NONINTERACTIVE testevdev)
|
|
|
|
endif()
|
|
|
|
|
2022-05-18 16:04:12 +00:00
|
|
|
if(SDL_DUMMYAUDIO)
|
|
|
|
set(NEEDS_AUDIO
|
2022-04-12 12:33:58 +00:00
|
|
|
testaudioinfo
|
|
|
|
testsurround
|
2022-05-18 16:04:12 +00:00
|
|
|
)
|
|
|
|
endif()
|
2022-04-12 12:33:58 +00:00
|
|
|
|
2022-05-18 16:04:12 +00:00
|
|
|
if(SDL_DUMMYVIDEO)
|
|
|
|
set(NEEDS_DISPLAY
|
|
|
|
testkeys
|
2022-04-12 12:33:58 +00:00
|
|
|
testbounds
|
|
|
|
testdisplayinfo
|
2022-05-18 16:04:12 +00:00
|
|
|
)
|
|
|
|
endif()
|
2022-04-12 12:33:58 +00:00
|
|
|
|
2021-03-04 15:28:10 +00:00
|
|
|
if(OPENGL_FOUND)
|
2022-06-15 16:57:13 +00:00
|
|
|
target_link_libraries(testshader OpenGL::GL)
|
|
|
|
target_link_libraries(testgl2 OpenGL::GL)
|
2021-03-04 15:28:10 +00:00
|
|
|
endif()
|
|
|
|
|
2021-07-08 21:51:16 +00:00
|
|
|
file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
|
2018-02-24 16:59:58 +00:00
|
|
|
file(COPY ${RESOURCE_FILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
|
2022-01-03 17:41:21 +00:00
|
|
|
if(PSP)
|
2022-01-05 10:33:51 +00:00
|
|
|
set(NEEDS_RESOURCES
|
|
|
|
testscale
|
|
|
|
testrendercopyex
|
|
|
|
controllermap
|
|
|
|
testyuv
|
|
|
|
testgamecontroller
|
|
|
|
testshape
|
|
|
|
testshader
|
|
|
|
testspriteminimal
|
|
|
|
testautomation
|
|
|
|
testrendertarget
|
|
|
|
testsprite2
|
|
|
|
loopwave
|
|
|
|
loopwavequeue
|
|
|
|
testresample
|
|
|
|
testaudiohotplug
|
|
|
|
testmultiaudio
|
|
|
|
testiconv
|
|
|
|
testoverlay2
|
|
|
|
teststreaming
|
|
|
|
testviewport
|
|
|
|
)
|
|
|
|
else()
|
|
|
|
set(NEEDS_RESOURCES
|
2022-01-05 10:18:26 +00:00
|
|
|
testscale
|
|
|
|
testrendercopyex
|
|
|
|
controllermap
|
|
|
|
testyuv
|
|
|
|
testgamecontroller
|
|
|
|
testshape
|
|
|
|
testshader
|
|
|
|
testspriteminimal
|
|
|
|
testautomation
|
2022-01-05 10:33:51 +00:00
|
|
|
testcustomcursor
|
2022-01-05 10:18:26 +00:00
|
|
|
testrendertarget
|
|
|
|
testsprite2
|
|
|
|
loopwave
|
|
|
|
loopwavequeue
|
|
|
|
testresample
|
|
|
|
testaudiohotplug
|
|
|
|
testmultiaudio
|
2022-01-05 10:33:51 +00:00
|
|
|
testime
|
|
|
|
testiconv
|
|
|
|
testoverlay2
|
|
|
|
teststreaming
|
|
|
|
testviewport
|
|
|
|
)
|
2022-05-08 16:17:49 +00:00
|
|
|
if(WINDOWS OR APPLE OR SDL_X11)
|
|
|
|
list(APPEND NEEDS_RESOURCES testnative)
|
|
|
|
endif()
|
2022-01-05 10:33:51 +00:00
|
|
|
endif()
|
|
|
|
|
|
|
|
if(PSP)
|
|
|
|
# Build EBOOT files if building for PSP
|
|
|
|
set(BUILD_EBOOT
|
|
|
|
${NEEDS_RESOURCES}
|
2022-06-04 20:16:28 +00:00
|
|
|
testatomic
|
|
|
|
testaudiocapture
|
|
|
|
testaudioinfo
|
2022-01-03 17:41:21 +00:00
|
|
|
testbounds
|
|
|
|
testdisplayinfo
|
|
|
|
testdraw2
|
|
|
|
testdrawchessboard
|
|
|
|
testerror
|
2022-06-04 20:16:28 +00:00
|
|
|
testfile
|
2022-01-03 17:41:21 +00:00
|
|
|
testfilesystem
|
2022-06-04 20:16:28 +00:00
|
|
|
testgeometry
|
|
|
|
testgl2
|
|
|
|
testguid
|
|
|
|
testhittesting
|
|
|
|
testiconv
|
|
|
|
testintersections
|
|
|
|
testjoystick
|
|
|
|
testlock
|
|
|
|
testmessage
|
|
|
|
testoverlay2
|
2022-01-03 17:41:21 +00:00
|
|
|
testplatform
|
2022-06-04 20:16:28 +00:00
|
|
|
testpower
|
2022-01-03 17:41:21 +00:00
|
|
|
testqsort
|
2022-06-04 20:16:28 +00:00
|
|
|
testsem
|
|
|
|
teststreaming
|
|
|
|
testsurround
|
|
|
|
testthread
|
2022-01-03 17:41:21 +00:00
|
|
|
testtimer
|
2022-06-04 20:16:28 +00:00
|
|
|
testver
|
|
|
|
testviewport
|
2022-01-03 17:41:21 +00:00
|
|
|
testwm2
|
|
|
|
torturethread
|
|
|
|
)
|
|
|
|
foreach(APP IN LISTS BUILD_EBOOT)
|
|
|
|
create_pbp_file(
|
|
|
|
TARGET ${APP}
|
|
|
|
TITLE SDL-${APP}
|
|
|
|
ICON_PATH NULL
|
|
|
|
BACKGROUND_PATH NULL
|
|
|
|
PREVIEW_PATH NULL
|
|
|
|
)
|
|
|
|
add_custom_command(
|
|
|
|
TARGET ${APP} POST_BUILD
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory
|
2022-01-03 17:56:02 +00:00
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}
|
2022-01-03 17:41:21 +00:00
|
|
|
)
|
|
|
|
add_custom_command(
|
|
|
|
TARGET ${APP} POST_BUILD
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E rename
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/EBOOT.PBP
|
2022-01-03 17:56:02 +00:00
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/EBOOT.PBP
|
2022-01-03 17:41:21 +00:00
|
|
|
)
|
2022-01-03 17:56:02 +00:00
|
|
|
if(${BUILD_PRX})
|
|
|
|
add_custom_command(
|
|
|
|
TARGET ${APP} POST_BUILD
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}
|
|
|
|
)
|
|
|
|
add_custom_command(
|
|
|
|
TARGET ${APP} POST_BUILD
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E rename
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}.prx
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}.prx
|
|
|
|
)
|
|
|
|
endif()
|
2022-01-03 17:41:21 +00:00
|
|
|
add_custom_command(
|
|
|
|
TARGET ${APP} POST_BUILD
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E remove
|
|
|
|
$<TARGET_FILE_DIR:${ARG_TARGET}>/PARAM.SFO
|
|
|
|
)
|
|
|
|
endforeach()
|
|
|
|
endif()
|
|
|
|
|
2022-05-19 22:11:22 +00:00
|
|
|
if(RISCOS)
|
|
|
|
set(ALL_TESTS_AIF "")
|
|
|
|
foreach(APP IN LISTS ALL_TESTS)
|
|
|
|
target_link_options(${APP} PRIVATE -static)
|
|
|
|
add_custom_command(
|
|
|
|
OUTPUT ${APP},ff8
|
|
|
|
COMMAND elf2aif ${APP} ${APP},ff8
|
|
|
|
DEPENDS ${APP}
|
|
|
|
)
|
|
|
|
add_custom_target(${APP}-aif ALL DEPENDS ${APP},ff8)
|
|
|
|
list(APPEND ALL_TESTS_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8)
|
|
|
|
endforeach()
|
|
|
|
endif()
|
|
|
|
|
CMake: iOS support added
When using a recent version of CMake (3.14+), this should make it possible to:
- build SDL for iOS, both static and dynamic
- build SDL test apps (as iOS .app bundles)
- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis)
To use, set the following CMake variables when running CMake's configuration stage:
- CMAKE_SYSTEM_NAME=iOS
- CMAKE_OSX_SYSROOT=<SDK> (examples: iphoneos, iphonesimulator, iphoneos12.4, /full/path/to/iPhoneOS.sdk, etc.)
- CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures> (example: "arm64;armv7s")
Examples:
- for Simulator, using the latest, installed SDK:
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
- for Device, using the latest, installed SDK, 64-bit only
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64
- for Device, using the latest, installed SDK, mixed 32/64 bit
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"
- for Device, using a specific SDK revision (iOS 12.4, in this example):
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64
- for Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles):
cmake path/to/SDL -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
2019-08-27 15:07:43 +00:00
|
|
|
foreach(APP IN LISTS NEEDS_RESOURCES)
|
2021-10-30 17:05:11 +00:00
|
|
|
foreach(RESOURCE_FILE ${RESOURCE_FILES})
|
2022-01-03 17:41:21 +00:00
|
|
|
if(PSP)
|
2022-01-03 18:12:09 +00:00
|
|
|
add_custom_command(TARGET ${APP} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILE} $<TARGET_FILE_DIR:${APP}>/sdl-${APP})
|
2022-01-03 17:41:21 +00:00
|
|
|
else()
|
|
|
|
add_custom_command(TARGET ${APP} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILE} $<TARGET_FILE_DIR:${APP}>)
|
|
|
|
endif()
|
2021-10-30 17:05:11 +00:00
|
|
|
endforeach(RESOURCE_FILE)
|
CMake: iOS support added
When using a recent version of CMake (3.14+), this should make it possible to:
- build SDL for iOS, both static and dynamic
- build SDL test apps (as iOS .app bundles)
- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis)
To use, set the following CMake variables when running CMake's configuration stage:
- CMAKE_SYSTEM_NAME=iOS
- CMAKE_OSX_SYSROOT=<SDK> (examples: iphoneos, iphonesimulator, iphoneos12.4, /full/path/to/iPhoneOS.sdk, etc.)
- CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures> (example: "arm64;armv7s")
Examples:
- for Simulator, using the latest, installed SDK:
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
- for Device, using the latest, installed SDK, 64-bit only
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64
- for Device, using the latest, installed SDK, mixed 32/64 bit
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"
- for Device, using a specific SDK revision (iOS 12.4, in this example):
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64
- for Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles):
cmake path/to/SDL -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
2019-08-27 15:07:43 +00:00
|
|
|
if(APPLE)
|
|
|
|
# Make sure resource files get installed into macOS/iOS .app bundles.
|
|
|
|
target_sources(${APP} PRIVATE "${RESOURCE_FILES}")
|
|
|
|
set_target_properties(${APP} PROPERTIES RESOURCE "${RESOURCE_FILES}")
|
|
|
|
endif()
|
|
|
|
endforeach()
|
|
|
|
|
|
|
|
# Set Apple App ID / Bundle ID. This is needed to launch apps on some Apple
|
|
|
|
# platforms (iOS, for example).
|
|
|
|
if(APPLE)
|
|
|
|
if(${CMAKE_VERSION} VERSION_LESS "3.7.0")
|
|
|
|
# CMake's 'BUILDSYSTEM_TARGETS' property is only available in
|
|
|
|
# CMake 3.7 and above.
|
|
|
|
message(WARNING "Unable to set Bundle ID for Apple .app builds due to old CMake (pre 3.7).")
|
|
|
|
else()
|
|
|
|
get_property(TARGETS DIRECTORY ${CMAKE_CURRENT_LIST_DIR} PROPERTY BUILDSYSTEM_TARGETS)
|
|
|
|
foreach(CURRENT_TARGET IN LISTS TARGETS)
|
|
|
|
get_property(TARGET_TYPE TARGET ${CURRENT_TARGET} PROPERTY TYPE)
|
|
|
|
if(TARGET_TYPE STREQUAL "EXECUTABLE")
|
|
|
|
set_target_properties("${CURRENT_TARGET}" PROPERTIES
|
|
|
|
MACOSX_BUNDLE_GUI_IDENTIFIER "org.libsdl.${CURRENT_TARGET}"
|
2019-09-23 21:48:14 +00:00
|
|
|
MACOSX_BUNDLE_BUNDLE_VERSION "${SDL_VERSION}"
|
|
|
|
MACOSX_BUNDLE_SHORT_VERSION_STRING "${SDL_VERSION}"
|
CMake: iOS support added
When using a recent version of CMake (3.14+), this should make it possible to:
- build SDL for iOS, both static and dynamic
- build SDL test apps (as iOS .app bundles)
- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis)
To use, set the following CMake variables when running CMake's configuration stage:
- CMAKE_SYSTEM_NAME=iOS
- CMAKE_OSX_SYSROOT=<SDK> (examples: iphoneos, iphonesimulator, iphoneos12.4, /full/path/to/iPhoneOS.sdk, etc.)
- CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures> (example: "arm64;armv7s")
Examples:
- for Simulator, using the latest, installed SDK:
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
- for Device, using the latest, installed SDK, 64-bit only
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64
- for Device, using the latest, installed SDK, mixed 32/64 bit
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"
- for Device, using a specific SDK revision (iOS 12.4, in this example):
cmake path/to/SDL -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64
- for Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles):
cmake path/to/SDL -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64
2019-08-27 15:07:43 +00:00
|
|
|
)
|
|
|
|
endif()
|
|
|
|
endforeach()
|
|
|
|
endif()
|
|
|
|
endif()
|
2022-04-12 12:33:58 +00:00
|
|
|
|
|
|
|
set(TESTS_ENVIRONMENT
|
|
|
|
SDL_AUDIODRIVER=dummy
|
|
|
|
SDL_VIDEODRIVER=dummy
|
|
|
|
)
|
|
|
|
|
|
|
|
foreach(TESTCASE ${NONINTERACTIVE} ${NEEDS_AUDIO} ${NEEDS_DISPLAY})
|
|
|
|
add_test(
|
|
|
|
NAME ${TESTCASE}
|
|
|
|
COMMAND ${TESTCASE}
|
|
|
|
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
|
|
|
|
)
|
|
|
|
set_tests_properties(
|
|
|
|
${TESTCASE}
|
|
|
|
PROPERTIES ENVIRONMENT "${TESTS_ENVIRONMENT}"
|
|
|
|
)
|
2022-05-04 12:53:15 +00:00
|
|
|
if(SDL_INSTALL_TESTS)
|
|
|
|
set(exe ${TESTCASE})
|
|
|
|
set(installedtestsdir "${CMAKE_INSTALL_FULL_LIBEXECDIR}/installed-tests/SDL2")
|
|
|
|
configure_file(template.test.in "${exe}.test" @ONLY)
|
|
|
|
install(
|
|
|
|
FILES "${CMAKE_CURRENT_BINARY_DIR}/${exe}.test"
|
|
|
|
DESTINATION ${CMAKE_INSTALL_DATADIR}/installed-tests/SDL2
|
|
|
|
)
|
|
|
|
endif()
|
2022-04-12 12:33:58 +00:00
|
|
|
endforeach()
|
2020-11-25 13:30:29 +00:00
|
|
|
|
|
|
|
if(SDL_INSTALL_TESTS)
|
2022-05-19 22:11:22 +00:00
|
|
|
if(RISCOS)
|
|
|
|
install(
|
|
|
|
FILES ${ALL_TESTS_AIF}
|
|
|
|
DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL2
|
|
|
|
)
|
|
|
|
else()
|
|
|
|
install(
|
|
|
|
TARGETS ${ALL_TESTS}
|
|
|
|
DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL2
|
|
|
|
)
|
|
|
|
endif()
|
2020-11-25 13:30:29 +00:00
|
|
|
install(
|
|
|
|
FILES ${RESOURCE_FILES}
|
|
|
|
DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL2
|
|
|
|
)
|
|
|
|
endif()
|