diff --git a/src/timer/unix/SDL_systimer.c b/src/timer/unix/SDL_systimer.c index 411705ae3..7a44d0520 100644 --- a/src/timer/unix/SDL_systimer.c +++ b/src/timer/unix/SDL_systimer.c @@ -31,6 +31,10 @@ #include "SDL_assert.h" #include "../SDL_timer_c.h" +#ifdef __EMSCRIPTEN__ +#include +#endif + /* The clock_gettime provides monotonous time, so we should use it if it's available. The clock_gettime function is behind ifdef for __USE_POSIX199309 @@ -186,6 +190,13 @@ SDL_GetPerformanceFrequency(void) void SDL_Delay(Uint32 ms) { +#ifdef __EMSCRIPTEN__ + if (emscripten_has_asyncify()) { + /* pseudo-synchronous pause */ + emscripten_sleep(ms); + return; + } +#endif int was_error; #if HAVE_NANOSLEEP diff --git a/src/video/emscripten/SDL_emscriptenframebuffer.c b/src/video/emscripten/SDL_emscriptenframebuffer.c index 3c07d3103..5c845fdef 100644 --- a/src/video/emscripten/SDL_emscriptenframebuffer.c +++ b/src/video/emscripten/SDL_emscriptenframebuffer.c @@ -162,6 +162,12 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec SDL_GetWindowID(window), ++frame_number); SDL_SaveBMP(surface, file); }*/ + + if (emscripten_has_asyncify()) { + /* give back control to browser for screen refresh */ + emscripten_sleep(0); + } + return 0; } diff --git a/src/video/emscripten/SDL_emscriptenopengles.c b/src/video/emscripten/SDL_emscriptenopengles.c index f806bbe57..3852fc7bd 100644 --- a/src/video/emscripten/SDL_emscriptenopengles.c +++ b/src/video/emscripten/SDL_emscriptenopengles.c @@ -82,9 +82,19 @@ Emscripten_GLES_LoadLibrary(_THIS, const char *path) { } SDL_EGL_CreateContext_impl(Emscripten) -SDL_EGL_SwapWindow_impl(Emscripten) SDL_EGL_MakeCurrent_impl(Emscripten) +int +Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window) +{ + EGLBoolean ret = SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface); + if (emscripten_has_asyncify()) { + /* give back control to browser for screen refresh */ + emscripten_sleep(0); + } + return ret; +} + void Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h) {