diff --git a/src/video/uikit/SDL_uikitopengles.m b/src/video/uikit/SDL_uikitopengles.m index 7313df6aa..aeb81e61d 100644 --- a/src/video/uikit/SDL_uikitopengles.m +++ b/src/video/uikit/SDL_uikitopengles.m @@ -132,24 +132,26 @@ UIKit_GL_CreateContext(_THIS, SDL_Window * window) share_group = [view.context sharegroup]; } - /* construct our view, passing in SDL's OpenGL configuration data */ CGRect frame; if (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) { frame = [[uiwindow screen] bounds]; } else { frame = [[uiwindow screen] applicationFrame]; } + + /* construct our view, passing in SDL's OpenGL configuration data */ view = [[SDL_uikitopenglview alloc] initWithFrame: frame - scale: scale - retainBacking: _this->gl_config.retained_backing - rBits: _this->gl_config.red_size - gBits: _this->gl_config.green_size - bBits: _this->gl_config.blue_size - aBits: _this->gl_config.alpha_size - depthBits: _this->gl_config.depth_size - stencilBits: _this->gl_config.stencil_size - majorVersion: _this->gl_config.major_version - shareGroup: share_group]; + scale: scale + retainBacking: _this->gl_config.retained_backing + rBits: _this->gl_config.red_size + gBits: _this->gl_config.green_size + bBits: _this->gl_config.blue_size + aBits: _this->gl_config.alpha_size + depthBits: _this->gl_config.depth_size + stencilBits: _this->gl_config.stencil_size + sRGB: _this->gl_config.framebuffer_srgb_capable + majorVersion: _this->gl_config.major_version + shareGroup: share_group]; if (!view) { return NULL; } diff --git a/src/video/uikit/SDL_uikitopenglview.h b/src/video/uikit/SDL_uikitopenglview.h index 3eb9b4f44..b951ac50e 100644 --- a/src/video/uikit/SDL_uikitopenglview.h +++ b/src/video/uikit/SDL_uikitopenglview.h @@ -63,16 +63,17 @@ - (void)setCurrentContext; - (id)initWithFrame:(CGRect)frame - scale:(CGFloat)scale - retainBacking:(BOOL)retained - rBits:(int)rBits - gBits:(int)gBits - bBits:(int)bBits - aBits:(int)aBits - depthBits:(int)depthBits - stencilBits:(int)stencilBits - majorVersion:(int)majorVersion - shareGroup:(EAGLSharegroup*)shareGroup; + scale:(CGFloat)scale + retainBacking:(BOOL)retained + rBits:(int)rBits + gBits:(int)gBits + bBits:(int)bBits + aBits:(int)aBits + depthBits:(int)depthBits + stencilBits:(int)stencilBits + sRGB:(BOOL)sRGB + majorVersion:(int)majorVersion + shareGroup:(EAGLSharegroup*)shareGroup; - (void)updateFrame; diff --git a/src/video/uikit/SDL_uikitopenglview.m b/src/video/uikit/SDL_uikitopenglview.m index 48f5981e6..b5c16eab4 100644 --- a/src/video/uikit/SDL_uikitopenglview.m +++ b/src/video/uikit/SDL_uikitopenglview.m @@ -41,16 +41,17 @@ } - (id)initWithFrame:(CGRect)frame - scale:(CGFloat)scale + scale:(CGFloat)scale retainBacking:(BOOL)retained - rBits:(int)rBits - gBits:(int)gBits - bBits:(int)bBits - aBits:(int)aBits - depthBits:(int)depthBits - stencilBits:(int)stencilBits - majorVersion:(int)majorVersion - shareGroup:(EAGLSharegroup*)shareGroup + rBits:(int)rBits + gBits:(int)gBits + bBits:(int)bBits + aBits:(int)aBits + depthBits:(int)depthBits + stencilBits:(int)stencilBits + sRGB:(BOOL)sRGB + majorVersion:(int)majorVersion + shareGroup:(EAGLSharegroup*)shareGroup { depthBufferFormat = 0; @@ -59,12 +60,29 @@ const BOOL useDepthBuffer = (depthBits != 0); NSString *colorFormat = nil; + self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; + self.autoresizesSubviews = YES; + /* The EAGLRenderingAPI enum values currently map 1:1 to major GLES versions, and this allows us to handle future OpenGL ES versions. */ EAGLRenderingAPI api = majorVersion; - if (rBits == 8 && gBits == 8 && bBits == 8) { + context = [[EAGLContext alloc] initWithAPI:api sharegroup:shareGroup]; + if (!context || ![EAGLContext setCurrentContext:context]) { + [self release]; + SDL_SetError("OpenGL ES %d not supported", majorVersion); + return nil; + } + +#ifdef __IPHONE_7_0 + /* sRGB context support was added in iOS 7 */ + BOOL hasiOS7 = [[UIDevice currentDevice].systemVersion compare:@"7.0" options:NSNumericSearch] != NSOrderedAscending; + if (sRGB && hasiOS7) { + colorFormat = kEAGLColorFormatSRGBA8; + } else +#endif + if (rBits >= 8 && gBits >= 8 && bBits >= 8) { /* if user specifically requests rbg888 or some color format higher than 16bpp */ colorFormat = kEAGLColorFormatRGBA8; } else { @@ -81,23 +99,24 @@ colorFormat, kEAGLDrawablePropertyColorFormat, nil]; - context = [[EAGLContext alloc] initWithAPI:api sharegroup:shareGroup]; - if (!context || ![EAGLContext setCurrentContext:context]) { - [self release]; - SDL_SetError("OpenGL ES %d not supported", majorVersion); - return nil; - } - /* Set the appropriate scale (for retina display support) */ self.contentScaleFactor = scale; - /* create the buffers */ - glGenFramebuffersOES(1, &viewFramebuffer); + /* Create the color Renderbuffer Object */ glGenRenderbuffersOES(1, &viewRenderbuffer); - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer]; + + if (![context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:eaglLayer]) { + [self release]; + SDL_SetError("Failed creating OpenGL ES drawable"); + return nil; + } + + /* Create the Framebuffer Object */ + glGenFramebuffersOES(1, &viewFramebuffer); + glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); + + /* attach the color renderbuffer to the FBO */ glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); @@ -124,15 +143,14 @@ } if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { - return NO; + [self release]; + SDL_SetError("Failed creating OpenGL ES framebuffer"); + return nil; } glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - /* end create buffers */ - - self.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); - self.autoresizesSubviews = YES; } + return self; } @@ -220,12 +238,17 @@ - (void)destroyFramebuffer { - glDeleteFramebuffersOES(1, &viewFramebuffer); - viewFramebuffer = 0; - glDeleteRenderbuffersOES(1, &viewRenderbuffer); - viewRenderbuffer = 0; + if (viewFramebuffer != 0) { + glDeleteFramebuffersOES(1, &viewFramebuffer); + viewFramebuffer = 0; + } - if (depthRenderbuffer) { + if (viewRenderbuffer != 0) { + glDeleteRenderbuffersOES(1, &viewRenderbuffer); + viewRenderbuffer = 0; + } + + if (depthRenderbuffer != 0) { glDeleteRenderbuffersOES(1, &depthRenderbuffer); depthRenderbuffer = 0; }