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Implemented the Dynamic API magic.
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@@ -428,7 +428,11 @@ SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid)
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#if defined(__WIN32__) && !defined(HAVE_LIBC) /* !!! FIXME: this is nasty. */
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#undef SDL_CreateThread
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#if SDL_DYNAMIC_API
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haptic->hwdata->thread = SDL_CreateThread_REAL(SDL_RunXInputHaptic, threadName, haptic->hwdata, NULL, NULL);
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#else
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haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata, NULL, NULL);
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#endif
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#else
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haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata);
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#endif
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