mirror of
https://github.com/encounter/SDL.git
synced 2025-12-09 13:37:56 +00:00
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
This commit is contained in:
32
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.sln
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32
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.sln
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@@ -0,0 +1,32 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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548
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
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548
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
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@@ -0,0 +1,548 @@
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|
||||
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|
||||
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|
||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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||||
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|
||||
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||||
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||||
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||||
<Filter>Header Files</Filter>
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||||
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||||
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||||
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||||
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||||
<Filter>Header Files</Filter>
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||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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||||
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|
||||
<Filter>Header Files</Filter>
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\include\SDL_rwops.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\include\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
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|
||||
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|
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\include\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
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|
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
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|
||||
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|
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|
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<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
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<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
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<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
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|
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|
||||
<Filter>Source Files</Filter>
|
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|
||||
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|
||||
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|
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|
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|
||||
<Filter>Source Files</Filter>
|
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|
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|
||||
<Filter>Source Files</Filter>
|
||||
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|
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|
||||
<Filter>Source Files</Filter>
|
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|
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|
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|
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</Project>
|
||||
Reference in New Issue
Block a user